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Holodrive - Rivals of Aether PackNewsChanges are coming! Read here ;)
Community

Changes are coming! Read here ;)

Holodrive - Rivals of Aether Pack · published 17 Oct 2017, 13:05 UTC

All newsPlayers around this dateRead on Steam

Hey everyone!

We’re here today to talk to you about some changes that we’re planning for Holodrive, these changes are not something minor like adding a new weapon or power-ups, but are major changes that may shake the very core of how the game is played.

We have been developing this game for quite a while and everyone that has been following us knows that we’re pretty open when it comes to the development of the game. We love talking to you guys and gathering feedback, we make videos of prototypes that we’re developing and we were never shy about changing or removing features from the game.

Learning and evolving is part of the process and the team has been thinking a lot on many of your feedbacks in regards to weapons and gameplay. Feedbacks that range from the game being very random because of power-ups, to very frustrating because of Health Pickups. Not only that but we thought a lot about Holodrive’s core mechanic: of having 7 weapons, a basic weapon, having weapon pickups on the map and all that. We decided that we need to be better, we need to evolve Holodrive’s gameplay to be something more engaging and more deep, we want everyone to be able to pick up the game and play but realize that there’s more depth to it than it seems.

On this post we’re going to outline the Core Mechanics that we feel are in need of a second look, we won’t get into specifics now. We will do that in future posts.

These are the mechanics that we’re considering changes:

- 7 Weapons Loadout
- Basic Weapon
- Weapons Categories
- Pickups in the map
- Health pickups
- Ammo system

The systems outlined above could see changes that could range from major to minor (we could also not change a system at all), but the end result should be a vastly different game than what you guys play today.

So you may be asking when will the changes come? Well, they are still in prototype phase so we don’t have any date for you yet. We have lots of stuff to test, and we want your help in doing it! As of right now we’ll be creating a special Community Role called “Super Tester". These special players will receive access to every change before anyone else in order to help us test them before they are officially unveiled to the rest of the community!

Our first test is going to be tomorrow!

Wanna become a super tester? Join our discord @ Discord.gg/Holodrive and talk to the Devs or Mods! We have open spots ;)

Best Regards,

BitCake Studio Dev Team

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