Status
SteamPeaks
ChartsSalesUpcomingPatchesNewsCalculator
New on SteamEvery app, DLC and depot the minute Steam creates itAppsEvery app on Steam, newest change firstPackagesSubs and bundles, and what each containsDepotsDepots, manifests and install sizesTagsSteam's user tags and the games under themDevelopers & publishersCompanies and their cataloguesTechnologiesEngines, SDKs and anti-cheat found in the filesChange historyEvery PICS changelist as it lands
SignalsNineteen readings of the whole catalogueCompareAny games side by sideRecordsAll-time peaks and the days they were setReportsWeekly and monthly write-upsAlerts & newsroomWatch a game, get told when it movesSteam statusIs Steam up, right nowWeb API explorerTry the endpoints in the browser
NewsSteam's own announcements and the sales calendarCalculatorWhat a Steam account is worth, and its pile of shame
/
Sign in
/
SteamPeaks
The ultimate resource for Steam data.
ExploreChartsSalesSales and festsUpcomingPatchesNewsRecordsTrendingSignals
DatabaseAppsPackagesDepotsTagsDevelopersTechnologiesChange history
ToolsCalculatorCompareSearchAlertsSteam statusAPI
SiteMethodologyFAQDiscordSupportSign in via Steam
Not affiliated with Valve or Steam. Game names and artwork belong to their owners. All times UTC.
PrivacyCookiesFair useStatus
HolopointNewsDevelopment Build 3.0.0! - Tier Two - First Look
Game update

Development Build 3.0.0! - Tier Two - First Look

Holopoint · published 27 May 2016, 21:26 UTC

All newsPlayers around this dateRead on Steam

Development Build 3.0.0 is now live.
Change Log:
• Updated SteamVR version
• Upgraded animation system
• Upgraded Ninja AI
• Updated bosses
• Reduced performance impacts of fire arrows
• Removed Wave 30 endless run
• Added Tier Two (Waves 30-59 + Wave 60 endless run)
• New Tier-Two enemy types
• Added camera angles for Tier Two
• Improved audio cues for bosses and Tier Two
• Added visual effects
• New Archer AI
• Addition options for tracers and arrow nock side
• Increased arrow nocking area
• Optimizated performance
• Achievement system bug fixes
• Added player level system (hidden till needed)
• Mirrored wave display
• Fixed Wave -1 bug
• Added subwave system

This is a development build, not an update to the main branch. Let us know what you think; leave a comment below!

More from Holopoint

Other announcements

All news
Community14 Jan 2019Holopoint: ChronicleGame update7 Dec 2017WINTER UPDATEThe winter update is now live! Winter Raid For the winter season we have added a little bonus event to change things up a bit. Finish the event for a special reward! The reward remains active in Holopoint after the Raid period has ended. * Raid Mode unlocks after Wave 10, but it is recommended to reach Tier Two before attempting. Same event and item as last year. * Change Log With the winter up…Game update25 Feb 2017Dev Build 5.0.1The dev branch has been updated with the following changes: • Updated to SteamVR version to 1.2.0 • Updated to Unity version 5.5.1f1 • Updated level change method - Needs testing on wave 29-30 switch • Fixed SteamVR invalid server request bug • Changed from multi-pass to single-pass rendering (optimized draw calls) • Updated post-processing to support single-pass rendering • Added bow lock outs…