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HolopointNewsUpdate 4.0.6
Game update

Update 4.0.6

Holopoint · published 25 Sep 2016, 19:12 UTC

All newsPlayers around this dateRead on Steam

Update 4.0.6 is now live!

New menu system and Time Trial mode:
The new menu system cleans up the play space through a simple interface. With the addition of a new game type, Time Trial, there is now more choice than ever. Time trial mode allows players to design their own challenge. The game itself is a race against the clock to collect as many points as possible by eliminating targets before time runs out. Unlike the "Classic" game, there is no lives counter; instead, players lose ten percent of their current score for every hit they take. The more points on the board the greater the risk of losing them.
Before starting a game of Time Trial, the new menu system is used to select the desired targets, spawn and time limits, and location of play. This allows for an experience tailored for the player. Due to the custom nature of Time Trial mode, there is not an option for public competition over leaderboards. This new game type is designed for training and quick games with your favorite enemy types.

Along with those changes, there are a fair amount of small updates going live in 4.0.6 as well. These include improvements to the game's audio cues, aiming systems, and overall performance. Bugs fixes from the last few development builds are included with this update. For more information about these bug fixes see the development build forums.

For those who discovered the secret path to level 44 in the development builds, we are sad to say this is not available in the main branch. We need to keep the leaderboards fair, so builds with scoring enabled do not offer such shortcuts.

To submit bug reports please send your log file and a description of the bug to:
[email protected]

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