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Medusa's LabyrinthNewsIt may not be a minotaur, but...
Community

It may not be a minotaur, but...

Medusa's Labyrinth · published 31 Aug 2016, 08:18 UTC

All newsPlayers around this dateRead on Steam

...we just launched our next game on steam! It's very different from what we usually do, so we understand if it's not your cup of tea. But if you want to support us and you are a fan of classic twin-stick mayhem you should give it a try.

Blamdown has a much smaller project that we finished independently of any publisher or investor, while we where looking for a partner for our next bigger title. Please let us know what you think, and have an amoosing day!

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Community25 May 2017Medusa's Labyrinth VR just hit the Steam storeSo, after a stressfull day of scrambling to get everything ready the launch day finaly came. We did manage to get most of the things we wanted into the game, but we are already working on a list of things to fix in the near future. A special thanks to those of you who've already started using our community forums for the VR version (and here), your feedback is invaluable and the basis on which…Community5 May 2017We stole a page out of Marvels playbook (new post-credits scene)Just a quick update, but lots of things are happening in the office. In just a few weeks we launch the VR-version of Medusa, so we are doing our best to spread the word about the upcoming launch. Any help would be appreciated! Also, as a way of saying thanks to you guys and giving you a hint of things to come we've added a post-credits scene to the game! It's just a small teaser scene from our…Community2 May 2017Medusa's Labyrinth will soon be available in VR!The store page for Medusa's Labyrinth VR just went live and opened up for the Medusa community. This is the next step for us at Guru, but not the final destination. As most of you know Medusa's Labyrinth launched for free here on Steam more than 1 year ago, and since then we have worked together with you to implement requests, iron out bugs and plan a more ambitious sequel. The VR version came…