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Torn TalesNewsRELEASE DATE
Community

RELEASE DATE

Torn Tales · published 9 Nov 2016, 16:46 UTC

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Hello everyone,

Following some fantastic feedback from the community, we have decided to put back release of Torn Tales on Steam to January 2017. There are still improvements to make and features to test. We really don’t want to rush those or release the game in the notoriously difficult Holiday period.

We’ll continue to release updates to the game through that period for our Beta testers and we want to take this opportunity to thank you for the invaluable feedback so far. Keep it coming as we read everything.

A special thanks to our YouTube and Twitch streamers. They’ve been great supporters of the game and have also been instrumental in improving it.

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Other announcements

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Community20 Mar 2017Latest UpdateThe latest update includes: A fix for out of memory issues in Ruins on some Macs Fixed camera control key bindings all showing Left Arrow Fixed Jekyll's transform repeatedly operating if he transforms shortly after using Cane CycloneCommunity31 Jan 2017Post-release fixes and tweaksWe’ve made a few tweaks and fixes since the last update based on the community’s feedback: · New ability sounds for Snow White, Robin Hood and Dr. Jekyll: we’ve been through and improved pretty much every ability sound in the game · Reduced memory usage in the marsh to avoid a crash happening on some Macs · Fixed a bug with the Madness perpertual motion rune Hope you enjoy … as ever if there ar…Game update18 Jan 2017Update 18th January (2 updates)We've made a quick update to fix the bug in the tutorial where text was obscuring the game. · Bug fix: the game now leaves the game paused in certain tutorial boxes even if you pause and unpause manually, so that you can progress the tutorial - this should fix the issue reported with the switching characters tutorial. Turns out that problem was more complex than we thought - especially in Germa…