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Loco MotiveNewsDevelopment Update #12
Community

Development Update #12

Loco Motive · published 14 Sep 2024, 15:45 UTC

All newsPlayers around this dateRead on Steam

Hey, everyone!

It’s been a little while since our last development update, and wow, time really flies!
We’ve admittedly been a bit quiet, but that’s only because we’ve been fully heads down and pushing to get the game completed and as polished as possible. That said...

🎊Content Complete!🎊

We’re thrilled to announce another major milestone: Loco Motive is content complete! For the past month, we’ve been fully focused on polishing and bug fixing, making sure every aspect of the game meets our quality standards, and ensuring nothing is overlooked. With the end of development fast approaching, our next milestone is to have a completed build that we can comfortably call a Release Candidate.

In order to help us reach this stage, a dedicated QA team and our volunteer internal testers have been playing through the game in both English and German, providing feedback and helping us to locate and squash any bugs we might have missed!

⏱️Time to Completion⏱️

Based on early playtime feedback from our testers, I can comfortably call Loco Motive a feature-length experience, with an average playtime of around 14-15 hours. There's a lot of content here!

📺We were on the telly!📺

This was a weird one, but we were shocked to see Loco Motive feature as a question on the hugely popular UK quiz show, The Chase!

Thanks for getting it right, Jan!

✨Wishlists!✨

We're delighted to announce we've hit another wishlist milestone. Thanks to your support, we recently reached over 90,000 outstanding wishlists!

Another huge shout-out to you all for adding Loco Motive to your wishlists, sharing feedback and supporting us throughout our development so far. We're a tiny indie team creating our debut game and this means a lot to us! This gets us closer to our dream goal of 100,000 wishlists by launch!

If you haven't already, consider wishlisting Loco Motive to receive a notification when the full game launches later this year. It’s just one click, but it really helps us out!

https://store.steampowered.com/app/1709880/

We’ll be sharing more progress as we go, but in the meantime, you can follow us for updates on Twitter or join the official Robust Games Discord.

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