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玩个GuiNewsLoopstructor v1.3.0 Update Notes -20240830
In-game event

Loopstructor v1.3.0 Update Notes -20240830

玩个Gui · published 30 Aug 2024, 12:30 UTC

All newsPlayers around this dateRead on Steam

Hello players! Thank you for your experience and feedback. After 2 weeks of development and iteration, a batch of new content and fixes are now available in v1.3.0!
At the same time, the test branch will also be fully open, players who wish to experience the latest content of the next version can switch to the Alpha branch in Properties - Betas - Beta Participation, welcome to experience and feedback!
The contents of this v1.3.0 patch are as follows:

New Content

New Mode:

  • Random (Endless) Mode is released, complete with a full leaderboard to view the scores and battle data of the top 100 other players in the world.

Six new support vehicles that make Main Base more powerful:

  • Attack Increaser
  • Frequency Supporter
  • Multi Shooter
  • Burst Assistant
  • Longshoot-Yin
  • Extension-Yang

New Main Base

  • The 'Laser Main Base' which combines a variety of functions.
  • The 'Elemental Main Base', which allows you to switch forms by selecting the initial Super Module.

New running enemies:

  • Boss:Sprinkler Bee and Flower Doggy
  • Elite Enemy:BigBang
  • Deathtattle:Healer,Power Man,Speed Man

13 different kinds of Super Modules:

  • Unplugged Spike
  • Super Spike
  • Break Back
  • Arms Upgrade
  • Shinning
  • Mesmerism
  • Missile in the Vehicle
  • She's Gone
  • Home Run(Initial Super Module)
  • Deepening Poison(Initial Super Module)
  • Trapping(Initial Super Module
  • Pernio(Initial Super Module)
  • Flash Bang(Initial Super Module)

5 Varieties of Immediate Orders:

  • Guardian of Base
  • Extreme Freezing
  • Temptation Decoy
  • Experience Pack
  • Extreme Collision

Content optimisation:

Vehicles

  • Adjusted the visual effects of the 'Chop for Respawn'.
  • Nerfed some vehicles: All Missile Vehicles,DoubleBlade Strangulation,Chop for Respawn,Mudball Disperse
  • Strengthened some vehicles: all Ballista Vehicles.
  • Adjusted the probability of getting Excellent Vehicles.
  • Adjusted the probability of obtaining Acceleration, Healing and Expansion Vehicles.

Orbital Vehicle Synergy:

  • Adjusted the acceleration effect of the Acceleration Synergy.
  • Special creatures summoned by Channel can 'merge' under certain conditions.

Super Module:

  • Black Hole:Vehicles with the 'Melee' synergy have a chance to draw all simultaneous enemies to the centre of the vehicle when attacking enemies.
  • Single Doggy:The unconnected Yin or Yang that dropped off will be connected to the Main Base.
  • Critical Melee:Vehicles with 'Melee' Orbital Vehicle Synergy have a probability of crit when they collide with an enemy.
  • Adjusted some Super Modules:Long-range Strike,Extra bombardment,Big Head Arrow,Impact Scattering,Pernio.
  • Fixed the order of words in the introduction of the 'Firework' effect.

Enemies:

  • Balanced the values of some enemies: Mortar Spider, Prefabricated Chick.
  • Slightly increased the blood and movement speed of 'Brood Queen'.
  • Optimised the monster generation algorithm so that 'Mortar Spider' don't spawn very far away anymore.
  • Prefabricated Chick now shows hatching progress.

Function Optimisation

Interface interaction and information display:

  • New function: After left-click dragging the front of a vehicle to enter the Pickup Row state and returning it to the backpack, it will be temporarily stored in the backpack in the form of a vehicle group.
  • New function: Mouse over the main base can display the attack range.
  • Optimisation: In the centre panel, the damage data of each wave will be displayed on a flip page.
  • Optimisation: In the centre panel, the scrolling direction of the arrow buttons is reversed when the column overruns.
  • Optimisation: In the centre panel, the interaction method of clicking on the chariot to pop up the information panel has been replaced with a floating window displayed when the mouse is moved over the vehicle icon.
  • Optimisation: In the base selection interface, mouse over the unlocked main base button will display the unlock conditions.
  • In the game, the current buffs of the main base will be displayed in the upper left corner of the screen.
  • Other details optimisation.

Other:

  • Added a new level cap (Lv.888) within the game.

BUG Fixes

  • The piercing arrow sometimes did not deal damage to the enemy.
  • The effect of 'Chop for Respawn' might not cover the entire circuit.
  • The problem that 'Special Sale' does not work under special circumstances.
  • An issue where the teeth of 'DoubleBlade Strangulation' are not automatically retracted.
  • The icon of a few points in the field domain will be lost under special circumstances.
  • Missile Main Base upgrade rewards are displayed incorrectly
  • The multiplier speed does not affect the drone attack speed.
  • Some other issues that may affect the game performance

Just Loop and Play Loopstructor!
When you encounter bugs or want to give feedback to the dev team, you can also join our official discord, it is best to leave video or screenshots of the information, so that the developers can fix the problem faster!

Disord:https://discord.gg/TJqVnDErNz

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