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Konflikt [playtest]News0.19.0+111
Game update

0.19.0+111

Konflikt [playtest] · published 17 Aug 2026, 00:16 UTC

All newsPlayers around this dateRead on Steam

🚀 Steam & Community Integration
⚬ Steam Rich Presence: Friends can now see your in-game status and activity directly through Steam.
⚬ Steam User Account: Your Steam name and profile info are now integrated into the main menu and game launcher.
⚬ Auto-Player Name: The game now automatically adopts your active Steam or OS username upon launch.

🎮 Gameplay Improvements & Fixes
⚬ Smoother Turns & Menus: Fixed issues where players could accidentally double-buy items, and resolved bugs where buy menus wouldn't refresh properly.
⚬ AI Turn Fixes: Resolved issues where viewing quest or buy menus during an AI player's turn caused visual glitches or UI overlaps.
⚬ Fair Resource Tracking: Fixed resource counting at turn starts and prevented resource randomization when re-opening dialogs.
⚬ Building Ownership: Fixed under-the-hood synchronization bugs regarding building ownership and turn-ending processing.

📚 Encyclopedia & UI Overhaul
⚬ Main Menu Rework: Fresh new menu design and updated intro sequences.
⚬ Encyclopedia Unit Prices: You can now view unit prices and costs directly within the Encyclopedia.
⚬ Mouse Wheel Zoom: Zooming in and out with the mouse wheel is now supported.
⚬ Visual Polish: Improved tab label alignments, polished turn-start resource indicators, and updated translations.

🛠 System & Stability
⚬ Faster Saves/Loads: Moved saving and loading functions to background processes to eliminate freeze-ups during heavy game saves.
⚬ Save Game Fixes: Prevented crashes caused by unexpected newlines in save names.
⚬ Platform Fixes: Improved stability and launcher support across Windows, macOS, and Linux builds.

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