Ammossum v.0.36 — Bug Fixes & New Aiming Feature
What's New:
- Improved shooting mechanics
- Fixed top UI panel display in combat
- Corrected bone collection stats post-battle
- All remaining bones at battle's end now counted as collected
- Combo scale display fixed
- Added indicators for food bonus acquisition
- Bow and slingshot modified, multishot removed
- Fixed cactus booze not working in boss fights
- Boss now has an HP bar and is humorously named "BOSS"
- Bullet-type projectiles fixed: sub-projectiles now spawn from defeated enemies as described, and ricochet functions as intended
- Fixed issue with frogs jumping continuously without delay
- Armadillos now vulnerable to piercing arrows
- Scoring for runs adjusted: no points for weapon level or items within upon defeat
- UI fixes for text overflow in certain windows
- Enhanced visual effects for many items
- Balance adjustments
The update is already available in the new demo — play and share your feedback. It will really help us with the next update!