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Island MasterNewsUpdate 12
Game update

Update 12

Island Master · published 1 Sep 2024, 07:07 UTC · build 15558237

All newsPlayers around this dateRead on Steam

Added:

The UI will now point enemies out for you.

Added more achievements.

You can now click on enemies. Doing so will deal a small amount of damage.

A new storage building was added as well as limits on how many of each resource can be stored at a given time.

Added a wolf enemy who does more damage and is a little faster but can't build bridges.

Added a bird enemy that can fly and move faster than the before-mentioned wolf but won't do much damage.

Bug Fixes:

After destroying a building the enemies are less likely to just stand in place doing nothing.

At long last invisible walls exist to prevent the camera from being able to go way off into the distance.

The guide can now be accessed in the pause menu.

The settings menu will no longer automatically reopen itself upon opening the pause menu.

Camera positional data has been added tp the save game data.

More from Island Master

Other announcements

All news
Game update6 Oct 2025Security PatchFixes a known Unity security vulnerability.Game update18 Jan 2025Update 20Added: Sandbox mode Peaceful and hardcore difficulties Photo mode Loading screen tips Rotation snapping Material offset info is changed during world gen and stored in save files. This leads to more varied color patterns on the terrain New events New splash texts New achievements Buildings make sounds when rotated New sound and screen effects for when you hit the map's edge Bug Fixes: Terrain ma…Game update5 Dec 2024Update 19Added: Injured units now leave blood puddles on the ground Pending buildings now indicate if they can be placed or not Units make sounds when hurt Buildings make sounds when damaged Steam profile picture is now displayed on the main menu Bug Fixes: Mild hit box tweaks Fixed bug where damage healed at noon would not be applied to the save file Adjusted some tooltips Spacial audio tweaks