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On The Western FrontNewsUpdate - August 29
In-game event

Update - August 29

On The Western Front · published 29 Aug 2024, 07:23 UTC

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Hi all,

Mostly just AI and quality of life updates this time round. The most notable change is the addition of an Activity Log popup.

It's essentially the same as the sortable list mode of the Order of Battle screen, but this time it lists units by their current task rather than any particular attribute. This way you can see at a glance what your units are doing without having to open up the Order of Battle tree in a separate screen.

Other than that, the most notable changes are AI updates. The biggest change is that the AI will now attempt to plug in gaps in trenches. This is in case a stretch of trenches is destroyed or a custom map is created with non-contiguous trenches. Note that gaps that are too small or too big will be ignored - I've set this range from 12 tiles to 108 for now. The exception is if there are fewer than two trench lines, in which case the AI will add an entire trench line. This applies to both the enemy AI and your own delegated AI.

The Redoubt map is now playable as the Germans. Previously, the map existed solely to allow the player to methodically break down a strongpoint without fear of enemy offensives. Now, as the Germans, it is your job to defend the strongpoint against enemy offensives for a year.

Bugfixes/Changes:

  • Redoubt map can now be played as the Germans, and the AI will conduct offensives as usual instead of remaining passive.
  • Fortified trench button is now properly highlighted when creating a custom map.
  • Units assigned to scheduled constructions orders now begin with the tiles closest to them rather than the first ones assigned in the order.
  • Custom map factions are now properly highlighted when selecting a map. Previously, selecting a map would not select the correct factions, leaving the player guessing what the default factions on the selected custom map were.
  • Enemy AI now properly populates its front line when proceeding to a new sector.
  • Alternate font now works properly on filterable unit list mode in Order of Battle screen.
  • There is now a new Activity Log which functions similarly to the filterable list in the Order of Battle screen. The difference is that it lists each unit's current task instead of various attributes, so that you can more easily track what each unit is doing.
  • Fixed potential crash when rotating units without rear supply line tiles present.

New Localization keys:

  • ACTIVITY_LOG_HEADER_LBL
  • COMMAND_PLAYER_WIN_SCHWABEN_GERMANY
  • COMMAND_ENEMY_WIN_SCHWABEN_GERMANY

Thanks for playing!

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