Hi all,
Mostly just AI and quality of life updates this time round. The most notable change is the addition of an Activity Log popup.

It's essentially the same as the sortable list mode of the Order of Battle screen, but this time it lists units by their current task rather than any particular attribute. This way you can see at a glance what your units are doing without having to open up the Order of Battle tree in a separate screen.
Other than that, the most notable changes are AI updates. The biggest change is that the AI will now attempt to plug in gaps in trenches. This is in case a stretch of trenches is destroyed or a custom map is created with non-contiguous trenches. Note that gaps that are too small or too big will be ignored - I've set this range from 12 tiles to 108 for now. The exception is if there are fewer than two trench lines, in which case the AI will add an entire trench line. This applies to both the enemy AI and your own delegated AI.
The Redoubt map is now playable as the Germans. Previously, the map existed solely to allow the player to methodically break down a strongpoint without fear of enemy offensives. Now, as the Germans, it is your job to defend the strongpoint against enemy offensives for a year.
Bugfixes/Changes:
New Localization keys:
Thanks for playing!