Exciting news y'all, we’re getting close to the Q1 release of Tuggowar!
That's why we’re announcing the last major gameplay changes. Let's give these a thorough test!
The map now has 25 lands instead of 30. We felt aggro could use a buff and this makes for a better UX on Steam Deck! We’ve introduced some balancing factors though. Nation & Superpower now have 1 defense…

...and several Base set cards have been reworked accordingly:
The information game has been tweaked. Inform still scouts the enemy's location, but not the lands itself, making it easier to hide bases.

Interestingly, Inform is no longer a hidden event. So the enemy now knows when you know what they know, and the other way around 😉 By keeping tabs on Informs throughout a match you’ll be able to establish a game sense of your opponent’s strategic knowledge. Do they inform a lot or a little? Can you maybe sneak in a Nuclear Missile??!!
After community feedback the AI has been tuned to play less aggressively. The Hard AI has received a major update as well, particularly to better deal with the 5 card max.
Want to discuss these changes, join the Discord.