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When They ArrivedNewsWhen They Arrived v0.72.
Community

When They Arrived v0.72.

When They Arrived · published 21 Jun 2018, 17:08 UTC

All newsPlayers around this dateRead on Steam

- Added new tips;
- Performance has been optimized by 20%;
- Improved system of saving and loading the game;
- extraction of ores is added;
- A new inventory was added;
- added a compass and a map;
- a new system of crafting and recipes;
- improved suspension and lighting of the ATV lantern;
- Improved AI UFO, changed the appearance of UFOs;
- Development of a small village has begun, new residential buildings have been added;
- Added new types of weapons;
- Now you can get wood in two ways - to cut a tree with an ax, saw a tree in a sawmill;
- Fixed bugs in the removal of ammunition;

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In-game event30 Oct 2019WHEN THEY ARRIVED REMASTERED??Community14 Oct 2019Started work on When They Arrived Remastered.We started developing When They Arrived Remastered. In the near future will be the first information on the concept. Development will be fully started from 0, there will be a different plot, graphics, features, etc., but the "frame" will remain unchanged. Updates on 12 HOURS 2 and TSOL are being prepared.Game update3 Aug 2019IMPORTANT INFORMATION!Now we plan to completely rework the world, plot, concept, graphics, and fix all the bugs, because many players liked the idea, but did not really like the implementation, so we decided to completely rewrite the game, it will take some time, but it's worth it! Everyone who wants to participate in the development and help with ideas is welcome to the discussion section with the hash tag #NEWWTA,…