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When They ArrivedNewsWhen They Arrived v0.73.
Community

When They Arrived v0.73.

When They Arrived · published 1 Jul 2018, 11:07 UTC

All newsPlayers around this dateRead on Steam

- added hours, showing the time in the game;
- Added the ability to build and destroy a variety of buildings;
- added a map of the terrain, you need to find all of its fragments, so that it is displayed in full;
- added a new system for saving and loading loot items and your buildings (now all the changes you made to the game will be saved by 100%);
- fixed bugs with endless meat and bonfire;
- The sound is corrected, something became louder, something is quieter;
- Added new tips;
- fixed some errors in the plot, and some syntax errors;
- added new crafting recipes;
- Added more places where the protagonist can sleep;
- The sleep system is fixed;
- added several new loot items.

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In-game event30 Oct 2019WHEN THEY ARRIVED REMASTERED??Community14 Oct 2019Started work on When They Arrived Remastered.We started developing When They Arrived Remastered. In the near future will be the first information on the concept. Development will be fully started from 0, there will be a different plot, graphics, features, etc., but the "frame" will remain unchanged. Updates on 12 HOURS 2 and TSOL are being prepared.Game update3 Aug 2019IMPORTANT INFORMATION!Now we plan to completely rework the world, plot, concept, graphics, and fix all the bugs, because many players liked the idea, but did not really like the implementation, so we decided to completely rewrite the game, it will take some time, but it's worth it! Everyone who wants to participate in the development and help with ideas is welcome to the discussion section with the hash tag #NEWWTA,…