- Added a new game mode: "Farm Defense".


- Added new crafting recipes;
- Added new traps;

- The game world is improved, added more loot;
- in the process - arrangement of the settlement Brightwood (new buildings are added, filled with loot, etc.);


- fixed bugs in the sound settings, the sound in the game has become more balanced;
- Added Spanish localization;
- added more places where you can find shelter, sleep, warm up and find provisions;
- Fixed many flaws in the menu sections (the buttons overlapped each other);
- Now some windows are closed when you press Esc;
- fixed bugs with doors, now almost all doors in the game can be opened / closed;
- the aliens are being finalized, soon they will be added weapons that can be used by the player;
- Work is underway on the ability to create various shields and body armor;
- new traps are being developed, soon will be added: crossbow-machine gun, falling wall with spikes and others;
- fixed clock bug, time is displayed correctly;
- fixed bugs in the sleep panel;
- alcohol now raises the level of health, and raises thirst;
- fixed bugs with bandages, some buildings, traps and other objects (earlier, after use, they were not removed from the inventory);
- AI mutants become more balanced.
At the moment we are preparing for Halloween, thematic elements of the holiday will be added to the game, which will give a creepy atmosphere and diversify the gameplay. In parallel with the preparation for the holiday - we are engaged in the online mode, the plot (since 40% of the plot has not yet been added to the game), the new game mode - “ATV Rally”, and the overall refinement of the game.