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When They ArrivedNewsWHEN THEY ARRIVED v 0.8.
Community

WHEN THEY ARRIVED v 0.8.

When They Arrived · published 21 Oct 2018, 08:15 UTC

All newsPlayers around this dateRead on Steam

- Added a new game mode: "Farm Defense".

- Added new crafting recipes;

- Added new traps;

- The game world is improved, added more loot;

- in the process - arrangement of the settlement Brightwood (new buildings are added, filled with loot, etc.);

- fixed bugs in the sound settings, the sound in the game has become more balanced;

- Added Spanish localization;

- added more places where you can find shelter, sleep, warm up and find provisions;

- Fixed many flaws in the menu sections (the buttons overlapped each other);

- Now some windows are closed when you press Esc;

- fixed bugs with doors, now almost all doors in the game can be opened / closed;

- the aliens are being finalized, soon they will be added weapons that can be used by the player;

- Work is underway on the ability to create various shields and body armor;

- new traps are being developed, soon will be added: crossbow-machine gun, falling wall with spikes and others;

- fixed clock bug, time is displayed correctly;

- fixed bugs in the sleep panel;

- alcohol now raises the level of health, and raises thirst;

- fixed bugs with bandages, some buildings, traps and other objects (earlier, after use, they were not removed from the inventory);

- AI mutants become more balanced.

At the moment we are preparing for Halloween, thematic elements of the holiday will be added to the game, which will give a creepy atmosphere and diversify the gameplay. In parallel with the preparation for the holiday - we are engaged in the online mode, the plot (since 40% of the plot has not yet been added to the game), the new game mode - “ATV Rally”, and the overall refinement of the game.

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In-game event30 Oct 2019WHEN THEY ARRIVED REMASTERED??Community14 Oct 2019Started work on When They Arrived Remastered.We started developing When They Arrived Remastered. In the near future will be the first information on the concept. Development will be fully started from 0, there will be a different plot, graphics, features, etc., but the "frame" will remain unchanged. Updates on 12 HOURS 2 and TSOL are being prepared.Game update3 Aug 2019IMPORTANT INFORMATION!Now we plan to completely rework the world, plot, concept, graphics, and fix all the bugs, because many players liked the idea, but did not really like the implementation, so we decided to completely rewrite the game, it will take some time, but it's worth it! Everyone who wants to participate in the development and help with ideas is welcome to the discussion section with the hash tag #NEWWTA,…