Status
SteamPeaks
ChartsSalesUpcomingPatchesNewsCalculator
New on SteamEvery app, DLC and depot the minute Steam creates itAppsEvery app on Steam, newest change firstPackagesSubs and bundles, and what each containsDepotsDepots, manifests and install sizesTagsSteam's user tags and the games under themDevelopers & publishersCompanies and their cataloguesTechnologiesEngines, SDKs and anti-cheat found in the filesChange historyEvery PICS changelist as it lands
SignalsNineteen readings of the whole catalogueCompareAny games side by sideRecordsAll-time peaks and the days they were setReportsWeekly and monthly write-upsAlerts & newsroomWatch a game, get told when it movesSteam statusIs Steam up, right nowWeb API explorerTry the endpoints in the browser
NewsSteam's own announcements and the sales calendarCalculatorWhat a Steam account is worth, and its pile of shame
/
Sign in
/
SteamPeaks
The ultimate resource for Steam data.
ExploreChartsSalesSales and festsUpcomingPatchesNewsRecordsTrendingSignals
DatabaseAppsPackagesDepotsTagsDevelopersTechnologiesChange history
ToolsCalculatorCompareSearchAlertsSteam statusAPI
SiteMethodologyFAQDiscordSupportSign in via Steam
Not affiliated with Valve or Steam. Game names and artwork belong to their owners. All times UTC.
PrivacyCookiesFair useStatus
The Slimeking's TowerNewsOnline Multiplayer delayed with no ETA.
Community

Online Multiplayer delayed with no ETA.

The Slimeking's Tower · published 16 May 2018, 16:34 UTC

All newsPlayers around this dateRead on Steam

Hi there slime slayer,

I will be direct about this, online multiplayer is getting delayed with no ETA for now. The Slimeking's Tower was created as a single player experience from the very beginning, and it's being under development for about 4 years now, this means that it's optimized to work as a single player game, and as you might have heard before, adding multiplayer to a singleplayer game is no easy task.

But multiplayer is so cool, so I worked hard during months to bring online multiplayer to The Slimeking's Tower, and I actually did it, as shown in the video that I'll leave below. It took a really (and I mean REALLY) long time to get every item (+ synergies), character, pickups and enemy working, and every element works flawlessly on his own, but when you put everything together this happens:

https://www.youtube.com/watch?v=Pu_UhaWCWKo

You might notice some stuttering, wrong colors and missing fx, but that's just lack of polish that was supposed to be added these days. The real problem are the desyncs, you can notice at the very beginning of the video that some monsters stop moving for a split of a second then continue and despite looking really bad, that could be "easily" fixed with some smoothing, but the real problems start when a lot of stuff is happening on the screen.

At about 1 minute into the video you can notice some severe lag and the desyncs start to happen, leaving some monster bodies behind in the guest screen (the right one) while they are dead in the host screen (the left one). I won't go into much details about why this happens, but that's why I said earlier that this game wasn't thought with multiplayer in mind, so the engine is very good working with everything that happens on the screen, but it's atrocious telling what's happening on the screen to another player, it needs to send and receive tons of info and it's just not able with keeping the game in sync.

So this it's not a f*** multiplayer, it will be added to the game at some point, but that requires a major rewrite of the game's code, which is really time consuming and this game is developed only by myself. And a lot of cool stuff is planned like the RPG Mode, which takes priority by now over the multiplayer.

And that's all, I'm really really sorry to write this, after working on multiplayer for many months now, but it's just the way it is.

Also if you made it this far, the 1.5 update is coming out this 25th of May, surprise!

More from The Slimeking's Tower

Other announcements

All news
Esports21 Aug 2021Guts 'N Goals is coming out in 10 days!Guts 'N Goals Guts 'N Goals is a game that mixes soccer, weapons and character skills. But this isn't your standard game of soccer. This is Guts 'N Goals, where soccer balls can be hockey pucks, and you use a bat instead of your feet to score goals. Choose from over 30 unique heroes and get ready to play the world’s game like never before! Check out the trailer! Help us! If you'd like to suppor…Community24 May 2018The Slimeking's Tower 1.5 is now LIVE!Hey there! I won't go into details yet, just now that 1.5 update is now live and there's a lot of secrets to be discovered. I won't attach the patch notes yet neither, I'll come back with them in a few days. Just enjoy the game, and don't hesitate to give me feedback or report any bugs.Community17 May 2018The Slimekings Tower 1.5 Update coming out this 25th of May 2018!The Slimeking's Tower 1.5 update is coming this 25th of May 2018 introducing new content and features: · Many secrets to discover. · More than 50 new items. · New enemies and bosses. · New rooms, with bigger layouts. · New zones to explore. · New characters to unlock. · Improved synergy between items. · Overhaul UI and QOL changes.