Status
SteamPeaks
ChartsSalesUpcomingPatchesNewsCalculator
New on SteamEvery app, DLC and depot the minute Steam creates itAppsEvery app on Steam, newest change firstPackagesSubs and bundles, and what each containsDepotsDepots, manifests and install sizesTagsSteam's user tags and the games under themDevelopers & publishersCompanies and their cataloguesTechnologiesEngines, SDKs and anti-cheat found in the filesChange historyEvery PICS changelist as it lands
SignalsNineteen readings of the whole catalogueCompareAny games side by sideRecordsAll-time peaks and the days they were setReportsWeekly and monthly write-upsAlerts & newsroomWatch a game, get told when it movesSteam statusIs Steam up, right nowWeb API explorerTry the endpoints in the browser
NewsSteam's own announcements and the sales calendarCalculatorWhat a Steam account is worth, and its pile of shame
/
Sign in
/
SteamPeaks
The ultimate resource for Steam data.
ExploreChartsSalesSales and festsUpcomingPatchesNewsRecordsTrendingSignals
DatabaseAppsPackagesDepotsTagsDevelopersTechnologiesChange historyMasterworked.GG
ToolsCalculatorCompareSearchAlertsSteam statusAPI
SiteMethodologyFAQDiscordSupportSign in via Steam
Not affiliated with Valve or Steam. Game names and artwork belong to their owners. All times UTC.
PrivacyCookiesFair useStatus
PIONNewsPION v0.264 released
Game update

PION v0.264 released

PION · published 29 Aug 2017, 19:56 UTC

All newsPlayers around this dateRead on Steam

Early Access 0.264 Changelog:

  • New player craft added
  • New secondary weapon added
  • 3 new primary weapons added
  • New level added
  • 3 new enemies added
  • Adjusted difficulty curve
  • Added onboard computer announcer
  • Added scoring system
  • Enemies can now be rammed
  • Increased hull of all player craft
  • Improved handling of all player craft
  • All player craft now have one primary and secondary bank
  • Improved appearance of various UI elements
  • Added glow effect to ingame UI
  • Reworked craft and weapon icons
  • Reworked and expanded upgrade systems
  • Increased rarity of powerful secondary weapons
  • Removed Power Cores
  • Reduced mine detonation delay
  • Enemies now have a small chance of dropping a weapon when killed
  • All enemies are now less aggressive
  • Added new credits pickup models
  • Improved enemy damage and death FX
  • Improved volume mixing for better spatial awareness
  • Weapons with no ammo can no longer fire at a reduced rate
  • Enemies no longer perform suppressive fire while the player is cloaked
  • Added bullet casing sounds
  • Fixed bouncing projectiles not being able to bounce off doors
  • Fixed a crash related to fuel consumption
  • Fixed scoreboard displaying too many entries
  • Fixed gameplay audio continuing when exiting to main menu
  • Fixed pickups dropped from enemies sometimes not being affected by physics
  • Fixed homing warning displaying after a homing projectile is no longer tracking the player
  • Fixed ambient sounds not being played correctly
More from PION

Other announcements

All news
Game update22 Mar 2019Update 1.11b releasedExpanded control options · Mines and grenades now bounce off forcefields in a similar way as other projectiles · Debris physics improvements · Improved Pyro FX · Fixed missing particles on charge FXGame update19 Mar 2019Update 1.11 releasedAdjusted ship physics: - Adjusted movement and turning acceleration curve to feel more precise and responsive - Banking and pitching movement now more closely match the ships' actual velocity - Afterburner speed increased · Camera tracking while afterburning improved · Manta level increased from 6 to 7 · Increased mass of all non-player ships · Reduced mass of mines and grenades · Firebomb frag…Game update11 Mar 2019Update 1.10 releasedEnemy levels are now visible when selecting levels · New lighting system implemented · Debris FX improved · Minor camera improvements · Reduced Molter damage · Increased impact force of melee attacks · Mines or grenades will now instantly detonate when colliding at extreme velocities · Using afterburner on dying enemies will now cause them to explode instantly · Fixed Anemone Mine fragments dea…