Status
SteamPeaks
ChartsSalesUpcomingPatchesNewsCalculator
New on SteamEvery app, DLC and depot the minute Steam creates itAppsEvery app on Steam, newest change firstPackagesSubs and bundles, and what each containsDepotsDepots, manifests and install sizesTagsSteam's user tags and the games under themDevelopers & publishersCompanies and their cataloguesTechnologiesEngines, SDKs and anti-cheat found in the filesChange historyEvery PICS changelist as it lands
SignalsNineteen readings of the whole catalogueCompareAny games side by sideRecordsAll-time peaks and the days they were setReportsWeekly and monthly write-upsAlerts & newsroomWatch a game, get told when it movesSteam statusIs Steam up, right nowWeb API explorerTry the endpoints in the browser
NewsSteam's own announcements and the sales calendarCalculatorWhat a Steam account is worth, and its pile of shame
/
Sign in
/
SteamPeaks
The ultimate resource for Steam data.
ExploreChartsSalesSales and festsUpcomingPatchesNewsRecordsTrendingSignals
DatabaseAppsPackagesDepotsTagsDevelopersTechnologiesChange history
ToolsCalculatorCompareSearchAlertsSteam statusAPI
SiteMethodologyFAQDiscordSupportSign in via Steam
Not affiliated with Valve or Steam. Game names and artwork belong to their owners. All times UTC.
PrivacyCookiesFair useStatus
LEGO® WorldsNewsUpdate 6: Patch 4 - No More Beta
Community

Update 6: Patch 4 - No More Beta

LEGO® Worlds · published 24 Aug 2016, 17:07 UTC

All newsPlayers around this dateRead on Steam

Hi all,

Patch 4 for Update 6 has now released. With it we have solved several more performance issues and as a result we are now ready to move the game out of beta and back onto our default game branch, meaning that everyone is now on the same game!

We're going full steam ahead with update 7, and hope to have some news to share in a couple of weeks regarding what exactly is planned for it!

In the meantime, enjoy this update, and let us know as always if you see any issues at all!

Patch Notes

- Added in missing Icons
- Toned down the aggressive animals,
- Fixed online issues that cause players to see a glowing floating carrot when attempting to join an online game (now dubbed 'The Carrot of Doom')
- Improved atmospherics,
- Improved Controller support
- Multiple crash and stability fixes

Known Issues

- If the Host Quits an online game, they must restart LEGO Worlds before joining someone elses.
- Exporting/Saving models currently not supported in online play.
- If the Client quits an online game, there is a chance the game will crash to desktop.

Speak soon!
Chris

More from LEGO® Worlds

Other announcements

All news
Game update29 Jan 2019Is Everything Awesome?HmmmmmGame update13 Sep 2018Sandbox PatchMorning all, Due to popular demand, Sandbox Mode now has everything unlocked by default. So that means creatures like the Dragons and T-Rex can be placed in Sandbox Worlds with wild abandon! The same goes for special characters such as the Minotaur and the Cyclops. Character customisation is also fully unlocked in this mode, so enjoy making loads of whacky characters to play as. Oh, and a bunch…Game update25 Oct 2017Title Update 3 + Monsters DLC releases tomorrow!Hi everyone! Before we go any further, we would like to take this opportunity to thank those who post their opinions and share their thoughts on Worlds so far, on what they both like and dislike. As avid gamers ourselves we keep an eye on all formats of feedback from video reviews to popular forum websites, and this both helps and informs us as they are very valuable forms of feedback. We are a…