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Tyto EcologyNewsPatch 1.16: Bug Fixes!
Game update

Patch 1.16: Bug Fixes!

Tyto Ecology · published 16 Oct 2017, 22:21 UTC

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Hello, everyone.

Thank you again for your incredible feedback on the forums. Patch 1.16 is now live!

1.16 Patch Notes:

  • As we mentioned, we need to spend time fully fixing fullscreen, but for right now we've made windowed fullscreen support more resolutions and reverted back to how it used to be to help with this.
  • Insectivore eating has been re-balanced and should be much more stable! They will no longer wait so long before seeking food, and babies are also eating well.
  • Herbivores will now correctly prefer fruit! This does not mean they will always choose it over leafs, but they will show a preference for it.
  • Your baby snakes and other baby extra small carnivores will no longer starve to death! Woo! I mean, they might still. But it won’t be because of our bug. Do keep in mind that babies will fail hunts more often than adults, especially against larger prey.
  • Fixed a fog density issue that was making the screen briefly way too white / bright during the day and night cycle.
  • Platanus now has a maturity timer (slows down overall reproduction).
  • Tweaked Biodex reproduction ratings for animals and plants.
  • Gila monster animations are fixed.
  • Fern and equisetum will now reproduce correctly (initially their group will increase, then they will begin to make new groups).
  • Dipteris is now fruiting.
  • Zalambdalestes can no longer eat extra small animals, intended so stop them from eating the deltatheridium.

We still have a backlog of items and aren't finished, but wanted to get these changes out quickly so you can enjoy your biodomes unhindered by insectivores starving to death, especially!

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