- Implemented screen-edge elements to show when a player is near Death
- Low Ammo Sound Effects Implemented
- Unselected Guns aren’t as Bright in the UI
- Improvements to Weapon Pickup Effect
- Added Music to Main Menu & In-Game
- Voice volume can now be made louder
General
- Implemented an FOV Slider
- Game now fades to black when the Warmup ends
- Bot AI Improvements
Weapons
- Tracers are bigger and easier to see
- Hit markers are bigger and easier to see
- Spring Trap has a Larger Detection Radius
- EMP now does 10 Damage per Tick
- The Balloon now spawns confetti when it explodes
- Shotgun Fire Rate Decreased
Levels
Cliff Falls
- Various fixes to Cliff Falls terrain.
- Improvements to Cliff Falls LOD performance
- Revised Weapon Pickup Locations
Arena D
- Revised Weapon Pickup Locations
Ball Game
- All new mode!
Vehicles
- Improvements to weapon placement on the ShockRods
- Hitboxes Improved
- ShockRods now explode into fields of Debris on death
- Destroyed ShockRod visual improvements
Bug Fixes
- Players can back out of menus with the Esc Key. Previously you had to click on ‘Return’ to get back to Gameplay from the pause menu.
- Launching the game whilst under a French operating system/language will now display English text. Previously text tags were shown and the game wasn’t functional.
- Based on feedback from the first Beta, we have increased the minimum and maximum scales for mouse sensitivity options.
- The weapon HUD icons and weapon cycling keys now match up. Previously players would cycle through weapons in a different order to the HUD icons.
- VS AI Replays now correctly show explosion effects.
- We’ve fixed an issue where players would occasionally maintain momentum/speed from the end of one match into the start of the next.
- Volume settings for voice and effects have been improved.
- The Steam VR app will launch whenever Shock Rods is launched.
- Rarely engine audio will cut out during gameplay.
- Landing on a vehicles roof can lead to strange physics/forces being applied to the vehicle.
- If a player spends all of the ammo for a weapon, they will lose the weapon (picking up ‘just’ more ammo won’t let the player re-select the weapon).
Known Issues
- Customised weapon power order settings will return to default settings when entering a match.
- Players are not able to matchmake back into a server they have recently quit out of.
- Whilst in a Party, vehicle selection will be out of sync. The chosen vehicle will be one click behind (so click the vehicle you want to use, then select another vehicle in the UI).
- Vehicles can get stuck on their roof, unable to correctly in the canyons of the Cliff Fall maps. With enough boosting/fiddling it is possible to become unstuck.
- Occasionally cars will rock forward and lose momentum as they travel on their front wheels. This seems to be caused by changes in terrain elevation when travelling at speed.