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ONRAIDNewsRelease 2.4: new hero and PVP locations
Game update

Release 2.4: new hero and PVP locations

ONRAID · published 26 May 2017, 11:31 UTC

All newsPlayers around this dateRead on Steam

Contents

  1. New hero: Soldier
  2. New PVP locations
  3. New LEGENDARY rewards
  4. Rework of bosses
  5. PVP matchmaking update


Feel free to post your feedback and proposals in this thread:

http://steamcommunity.com/app/511800/discussions/0/1290691308576274816/

New hero: Soldier


Universal long range fighter capable of dealing high damage to remote targets and sufficiently protect himself and the allies.


Rocket volley - Shoots two very fast rockets that deal high damage

Gun burst - Series of gun shots at target direction

Flare - Shoots a blinding flare that reduces enemies' damage


Guardian droid - Places a droid that slows first enemy that comes near it

Prism - Puts a force prism on a ground, which can't be passed through by enemies

Hopping pack - Allows hero to fly at high speed.


First aid - Slowly regenerates health

Force field - Creates a force field around a hero that destroys all incoming missiles

Focus - Increases damage of rifle and Gun burst but makes hero unable to move during the effect

We’re going to keep a close watch on PVP balance and adjust heroes’ parameters when needed.

New PVP locations


We’ve added a new area for each of the game modes, that’s 5 new locations in total!

Amber Cove (drillers capture)


The battle for drillers in caves filled with large chunks of unstudied minerals similar to amber. Dexterity and mobility - only they can help you win and prevent from joining the company of dead insects hardened in stone.

Sunken Shaft (crystal collection)


The once flooded shaft of crystal development was drained again and became an arena for battles of mercenaries. Vertical descents, covered with seaweed and bones of ancient creatures, crumbling ledges - those are additional opportunities to break your neck, trying to get crystals.

Spider Lair (portals control)


It seemed like a good idea to install portals for cargo delivery in the heart of the Spider's Lair - cause "it's just insects". But this was the case when the size played a role - now the giant spiders catch in their networks those who try to withhold the portals.

Azure Mines (sphere control)


Spores of plants in this mine painted the crystals in green. These spores are floating in the air and will eventually turn your brain into a jelly. A great place for a match to control the energy sphere!

Glacial Foothold (capture the flag)


The unknown energy at this place does not allow the ice to melt, and the lava to freeze. Those who manage to take control of both research bases, stealing the enemy's flag, will get a chance to find out the answer to this mystery.

New rewards

From now on, every player can get a certificate for legendary skin or weapon for reaching certain profile level or clearing a planet in the campaign. Those who fulfilled the requirements earlier, will also get this reward.

We’ve also added several other rewards for clearing the planets. Also, one more hero certificate is now rewarded for reaching profile level 30.

Rework of bosses

  • boss mode was significantly reworked
  • boss difficulty levels are introduced, for now only easy and medium levels are available, the hard mode will be introduced in one of the nearest updates
  • on easy difficulty players have to defeat all the bosses one by one, equipment of rare quality should be enough for this
  • on medium difficulty there will be a harder version of randomly selected boss every day
  • it’s possible to fight any boss with a team of any size, boss will be automatically adjusted based on the number of players

PVP matchmaking update


We’ve got lots of feedback regarding matchmaking in rating battles, and we’re introducing several adjustments to it. We hope that these changes will significantly improve your PVP experience.

  • Players are more likely to be matched with other players from their league. However, the more you wait for the match, the higher is a chance to encounter players from greater leagues
  • Minimal number of human members in each team is increased to 3
  • There can’t be more than 1 bot player in each team

Other changes

  • reduced enemy detection radius for such skins as: Shadow disguise (Dave), Impulse armour (Jack), Crusher armour (Arnold), Neurogenic version (Sigma)
  • damage of most machineguns (Arnold) increased by 10%
  • healing amount of Injection reduced from 300 to 250 (Arnold, Aedis)
  • missiles of such weapons as: rocket launcher (Dave), grenade launcher (Jack), slime launcher (Khazak) are made more durable (less likely to be destroyed by enemy bullets)
More from ONRAID

Other announcements

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