Working on a small update to remedy the more urgent issues/bugs people found, will be released within a few days.
GENERAL TIPS & TRICKS PLAYING HORDEZ:
This is a short guide to help people master the hordes coming at you.
IMPORTANT NOTE: The following are things that are being worked on and will be fixxed over multiple updates.
BUGS:
Singleplayer - Zombies on occasion get hit by platform and lift up in the air after dying
Multiplayer - Players occasionally get disconnected (Temporary fix, use Hamachi and connect to a LAN game)
Multiplayer client only - Zombies occasionally rise up after being killed (still technically "dead", but animation shows them being alive)
Multiplayer client only - Pickups will be added to client, not host
NEW ADDITIONS:
Adding optional anti-motion measure
Adding new optional weapon switching system where you press touchpad and can select a weapon from a floating static menu
Headshots will blow off the head of zombies
Helmets can be shot off the riot zombies so you can headshot them easily
Support for up to 4 players in both Co-op and deathmatch
Working on a multiplayer 2 vs 2 vs Zombies deathmatch level (more deathmatch levels will be released)
End of Level bosses - plans are to add bosses in later updates
GAMEPLAY CHANGES:
Katana will do more damage and can instant kill zombies if you hit them in the head (could make the katana OP so need feedback on this)
Grenade will have larger explosion area, be easier to use and do less damage on the player
Zombie speed/aggression will be lowered on the lower difficulty levels
Level 4, Level 5 will be made easier to beat
Ammo will not be lost when reloading
GENERAL IMPROVEMENTS:
Audio will be worked on (weapons, zombie walking, effects etc)
3D audio MAY be added (note, this takes considerable CPU on early tests and may end up not being included to prevent framerate issues on lower end CPU:s)
Iron sights on gun will be improved
Improving some weapons placement and angles
Weapon switching responsiveness under certain conditions
Platform will be stable and not rotate with player