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HordeZNewsUpdate #1 now live
Community

Update #1 now live

HordeZ · published 2 May 2016, 08:27 UTC

All newsPlayers around this dateRead on Steam

The first update to the game is now live and we would love some feedback on it. Unfortunately, Auto-teleporting (anti-motion measure) did not make it into this update but will be in the next mini-update coming in a day or two. Still need to do some more experimenting and feedback will be crucial.

  • Reloading now keeps the previous ammo
  • Changed gun sound (need feedback on the new sound)
  • Weapon sound volume is higher
  • Small change to angle on weapons to better conform with controller
  • Small change to position on weapons to better conform with controller
  • Removed Level 2 floating in air sequence
  • Added stairs to level 2
  • Added shadows from light on platform (need feedback on this)
  • Katana damage is doubled and hitting the head does massive damage but not instant kill (figured it would make the Katana just too good)
  • Platform position is now more correctly inline with your "feet" and correct height
  • Blood/Impacts visual feedback is now set to 80% effect on close distance
  • Zombies floating in air bug should now be fixxed
  • Zombies are now 5-10% larger to give a more intimidating feeling
  • Lowered difficulty on Level 2, Level 3 and Level 4
  • Repositioned Final Score table
  • Long names on Final Score table is now supported correctly
  • Health meter is now positioned on the right hand (need feedback on this)
  • Grenades are easier to throw and moves faster (Releasing the button at the right angle is still key)
  • Grenades have a larger explosion area
  • Grenades do less damage to player
  • Multiplayer: Client zombies remain dead
  • Multiplayer: Client zombies now turn faster towards player
  • Multiplayer: Client now correctly gets pickup reward
  • Multiplayer: Client can now destroy demonic portals
  • Multiplayer: Other players now stand up instead of crouching
  • Multiplayer: Unity network team finally increased bandwidth cap for the game so client disconnects in multiplayer should be solved (Hamachi and LAN game setup is 100% working)
More from HordeZ

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Community11 Jan 2018VR ARCADE OWNERS 街机所有者Since the commercial use of the regular version has been rampant on VR Arcades we decided to remove support for it in the regular verison. if you wish to use HordeZ for your VR Arcade you need to contact us directly and we will help you get the proper version and license. Contact us at [email protected] Best, Zenz VR 由于常规版本的商业用途在VR商场上非常流行,我们决定取消对常规版本的支持。 如果你想使用HordeZ作为你的VR商场,你需要直接与我们联系,我们将帮助你获得正确…Community10 Jan 2018UPDATE V1.10 AvailableMinor update to fix the Steam VR update related bug. Graphical improvements.Community25 Apr 20171 Year Anniversary!On the 29th of April HordeZ has been around for 1 year which makes it one of the oldest VR title in the community of VR games. We want to celebrate this by lowering the price to 9.99$ for a week beginning tomorrow the 26th of April. Big thanks and happy anniversary everyone! ːsteamhappyː