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Alien Robot MonstersNewsARM V1.0.42 live!
Game update

ARM V1.0.42 live!

Alien Robot Monsters · published 12 Sep 2015, 23:40 UTC

All newsPlayers around this dateRead on Steam
  • Fixed couple of typos / grammatical mistakes
  • Added separate volume sliders for music and sfx in main menu options
  • New version of Unity, might help with Linux fullscreen problems (probably not)
  • Added WASD and arrow scrolling. Scrolling needed only when not in 4:3 resolution.
  • Vsync / frame limiter added to options. Whoops :-)
  • Fixed main menu exploding the UI if esc was pressed
  • Fixed or at least improved HUD overlap detection
  • Fixed Manifest Destiny achievement progress not being reported correctly
  • Fixed Ingame planetopedia showing 2 towers incorrectly
  • Fixed ability cooloffs to properly reset on restart
  • Increased medkit power from 0.2 hp to 0.25 hp per level to give more value for upgrade
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Game update5 Oct 2015ARM 1.2.45 UpdateAttention troopers, here are your patch notes: Levels: - Balanced infamous swamp 3 difficulty level! Improvements: - Trading cards! - Added an icon to no barracks slots - Fixed no barracks -slots working properly after demolish, again - Fixed flying enemies missing shadow when entering through teleport Spec ops un-nerf: - Spec ops reload decreased from 1.15 to 1.075 (buff) - Spec ops damage inc…Game update21 Sep 2015ARM 1.1.43 Major UpdateStand to, troopers! Major patching bringing in the first version of the most asked feature in community: Tower Statistics! In later updates these statistics will most likely be enhanced further, opening up values and the mechanics to number-crunchers even more. Also included large amount of other fixes, tweaks and changes: · Spec ops reload increased from 1 to 1.15 (nerf) · Spec ops damage redu…Game update10 Sep 2015ARM v1.0.41The first small post-release hotfix :) - Fixed native arrow achievement not registering properly