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Fracture the FlagNewsApril Update: Alpha V 0.6 Build Notes
Game update

April Update: Alpha V 0.6 Build Notes

Fracture the Flag · published 10 Apr 2016, 23:17 UTC

All newsPlayers around this dateRead on Steam

After the original alpha testing there was plenty to update. Bugs were fixed, updates were made and some polish was added. The intention of the Alpha V 0.6 build is that FTF is now “feature complete” in terms of an Early Access release with the expectation that there are still bugs to squash and polish to be added. See the list below for some of the changes that have been made.

A second round of testing (with some new testers) will be happening.

Features Added

  • The “Construction Yard” has been added and is now the source of siege weapons
  • Physics based walls are back!
  • A tech tree has replaced the upgrade menu. Each new tech costs more than the previous tech.
  • A basic melee unit (swordsman) has been added with guard, attack and patrol behaviors
  • Steam Leaderboards added for “ELO”, players beaten, games started and completion times of single player challenges
  • Single player challenges (resource based) have been added
  • Flags added to buildings to help identify ownership
  • Keys can now be re-mapped via the settings menu
  • Settings menu now includes support for multiple monitors - change requires a restart of the game

Updates

  • Damage scripts (bombs and siege weapons) have been greatly improved
  • Tweaks to colors and image effects
  • Axes and picks have been added to workers to correspond to their current job
  • Physics material added to bricks along with other physics balancing with siege weapons
  • The HUD and all UI should now scale better for both 720p and 1080p displays
  • Build size down to 200 MB from 300 MB
More from Fracture the Flag

Other announcements

All news
Community10 Mar 2017Spring Is Here! And So Is A Sale!To celebrate that spring is here and spring break (for some) Fracture the Flag will be discounted 50% through the end of the weekend. So come and get a copy! Next in the Development Pipeline As an added bonus here's an early sneak peak at what's coming next in the still unnamed "Game #2" from One Wheel Studio. These images are from an super early prototype. They reflect some of the design ideas…Game update8 Dec 2016Build 1.4.4 - Bugs Getting FixedA patch for the population cap bug has been pushed to Steam. The game should update automatically - you can check the version in the lower left of the start scene look for version 1.4.1 or greater. If the game does not update you may need to restart the Steam client. The current patch only includes this fix as it was game breaking and needed to be fixed ASAP. Other "minor" bugs have been report…Community7 Dec 2016Leaving Early AccessAlmost exactly six months after the initial release Fracture the Flag is leaving Steam Early Access! FTF has come a long way from that first buggy release back in June! A sincere thank you to all that gave feedback and helped shape FTF into a much better game. The goal of an Early Access release was to get feedback from a wide pool of testers. No game is ever complete or perfect and FTF is no e…