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Fracture the FlagNewsFTF Version 1.4
Community

FTF Version 1.4

Fracture the Flag · published 6 Dec 2016, 07:34 UTC

All newsPlayers around this dateRead on Steam

New Maps


With the new build comes a new multiplayer map plus more single player combat maps bringing the total to 5.

The new multiplayer map is a desert oasis with palm trees and cactus. The level is also playable as a single player.

The additional single player maps range from easy to finish in the “Skirmish” map to much longer experiences in “Desert Oasis” and “Islands in the Sky.”

Leaving Early Access


No game is ever finished or ever perfect and Fracture the Flag certainly falls into that category, but the time for FTF to leave the nest has come.

FTF has come a long way from its first release. The number of bugs, improvements and added features is too hard to count. As a solo developer I have learned so much during the development and release of FTF - I’m more than excited to apply everything that I’ve learned to my next game. Support for the game will continue but will be mostly focused on addressing bugs and not content addition.

Fracture the Flag will likely leave Early Access in the next few days - any unforeseen bugs, issues or acts of God aside.

Changes & Improvements


Version 1.4 while adding substantial content also addressed some bugs and improved some aspects of the game.

  • AI attack delay timer no longer starts when the map is loaded, but waits until the player starts.
  • Watchtower arrow’s damage was substantially reduced.
  • Matchmaking should be more reliable - hopefully no more joining but being on the wrong map.
  • Many of the particle effects will now be culled at distance - small performance boost.
  • Single Player best times should now display properly for all challenges.
  • The player ranking calculation has been retooled and simplified - the leader board was also reset.
  • AI bomber behavior has been changed to send groups of bombers rather than individuals on higher difficulty settings.
  • New combat achievements have been added including a “hard mode” achievement.
  • Probably a few other bits as well...
More from Fracture the Flag

Other announcements

All news
Community10 Mar 2017Spring Is Here! And So Is A Sale!To celebrate that spring is here and spring break (for some) Fracture the Flag will be discounted 50% through the end of the weekend. So come and get a copy! Next in the Development Pipeline As an added bonus here's an early sneak peak at what's coming next in the still unnamed "Game #2" from One Wheel Studio. These images are from an super early prototype. They reflect some of the design ideas…Game update8 Dec 2016Build 1.4.4 - Bugs Getting FixedA patch for the population cap bug has been pushed to Steam. The game should update automatically - you can check the version in the lower left of the start scene look for version 1.4.1 or greater. If the game does not update you may need to restart the Steam client. The current patch only includes this fix as it was game breaking and needed to be fixed ASAP. Other "minor" bugs have been report…Community7 Dec 2016Leaving Early AccessAlmost exactly six months after the initial release Fracture the Flag is leaving Steam Early Access! FTF has come a long way from that first buggy release back in June! A sincere thank you to all that gave feedback and helped shape FTF into a much better game. The goal of an Early Access release was to get feedback from a wide pool of testers. No game is ever complete or perfect and FTF is no e…