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Ultimate General: American RevolutionNewsScenario battles in campaigns are available
Major update

Scenario battles in campaigns are available

Ultimate General: American Revolution · published 29 Oct 2024, 13:39 UTC

All newsPlayers around this dateRead on Steam

Hello Generals!

We’re thrilled to bring you the latest updates and improvements in our newest patch. Your feedback and support continue to drive us forward, and we’re committed to delivering the best gaming experience possible.

New Features

  • Historical Battles Added
    Dive into the rich history with newly added historical battles in both the US and British campaigns. (Work in Progress)[
  • Random Scenario Battles
    Experience unpredictable challenges with random scenario battles now available in the US and British campaigns. (Work in Progress)

Improvements

  • Improved Relation System
    Our revamped relation system offers a more nuanced interaction between factions, enhancing strategic depth.
  • Artillery and Cavalry Condition Usage
    Adjustments have been made to artillery and cavalry usage conditions. Natives and bonuses from high stats have been reduced to balance gameplay.
  • Unit Retreat Mechanics
    Individual units now have a higher likelihood to retreat fully when necessary, adding realism to battle outcomes.
  • Melee Damage and Condition Tuning
    Additional tweaks to melee damage and condition usage ensure more balanced and engaging combat.
  • Merged Units Behavior
    Fixed issues allowing merged units to surrender and retreat from battles. Surrender chances may require further adjustments when facing unmerged brigades.
  • VP Control Impact
    Victory Point (VP) control now significantly influences the balance bar and full retreat chances. AI retreat behavior is now influenced by VP control status, though this feature remains experimental and may need further tuning.
  • Elevation and Movement Speed
    Elevation changes now have a more noticeable effect on unit movement speed, adding tactical depth to terrain navigation.
  • Regiment Name Customization
    Increased the maximum length for editable regiment names, allowing for more personalized and descriptive titles.

Bug Fixes

  • Brigade Salary & Army Count
    Fixed bugs related to brigade salaries and army count inaccuracies.
  • Mercenaries' Salary
    Corrected salary calculations for mercenaries to ensure fair compensation.
  • Stuck Soldiers
    Resolved issues causing soldiers to become stuck, ensuring smoother gameplay.
  • Campaign Continuation Post-Victory
    Fixed the issue where players were unable to continue the campaign after achieving victory.
  • British Campaign Adjustments
    King Payment Quest: Decreased the required amount for the king’s payment quest.
    Army Salary & Ship Maintenance: In the first year, army salaries and ship maintenance costs will be partially compensated by the King.
  • Surrender and Retreat Mechanics
    Fixed multiple issues related to unit surrender and retreat mechanics during battles.
  • Various Reported Issues
    Addressed and fixed many of the bugs reported by our dedicated player community.

Performance & Audio Enhancements

  • Performance Improvements
    Optimizations have been made to enhance overall game performance, reducing load times and improving stability.
  • Sound Enhancements
    Improved sound quality and fixed audio issues to provide a more immersive auditory experience.

Thank you for your continued support and valuable feedback. We’re dedicated to making the game the best it can be and are excited for you to experience these new changes. Keep your strategies sharp and your armies ready!

Happy Gaming!
The UGAR Development Team

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