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Hard GlideNewsHard Glide Update 1.3
Game update

Hard Glide Update 1.3

Hard Glide · published 17 Oct 2024, 18:12 UTC · build 16085131

All newsPlayers around this dateRead on Steam
  • now enemies do not react (do not see) the player who is behind a stationary obstacle
  • some transit levels are simplified, also all rotating elements on them are visible at once
  • fixed a bug with the pause menu when completing transit levels
  • added a setting that allows you to disable zooming in/out of the camera, fixing it in the desired position
  • added a setting that allows you to change/disable camera shaking
  • fixed a bug with the disappearance of diode laser barriers, also fixed collisions with laser barriers
  • relic from the "Bridge" level moved to the main set of levels of the "Darklands" arena
  • after completing the arena, information about the found or not found relic is now shown
  • the "Free Will" ending has been renamed to "Liberation"
  • fixed several minor errors on the levels
More from Hard Glide

Other announcements

All news
In-game event14 Feb 2025Hard Glide SoundtrackHi, a couple of people asked me for tracks from the game Hard Glide, so I upload them on Steam!Game update21 Jan 2025Hard Glide Update 1.5.2added mouse aim for "mouse + WASD" control scheme · fixed periodically occurring error of not being able to press "continue" with gamepad · fixed error with disappearing shadows from small objects when camera is at maximum distanceGame update16 Jan 2025Hard Glide Update 1.5.1animation of stick tilt for gamepad hints · adjustment of some gameplay parameters for different control schemes · decreased movement speed of the enemy "Constructor" (a.k.a. Electro psycho) · safe zones for the boss "Igniter" have been slightly expanded