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Hard Glide
News
Hard Glide Update 1.3
Game update
Hard Glide Update 1.3
Hard Glide
· published
17 Oct 2024, 18:12 UTC
· build
16085131
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Players around this date
Read on Steam
now enemies do not react (do not see) the player who is behind a stationary obstacle
some transit levels are simplified, also all rotating elements on them are visible at once
fixed a bug with the pause menu when completing transit levels
added a setting that allows you to disable zooming in/out of the camera, fixing it in the desired position
added a setting that allows you to change/disable camera shaking
fixed a bug with the disappearance of diode laser barriers, also fixed collisions with laser barriers
relic from the "Bridge" level moved to the main set of levels of the "Darklands" arena
after completing the arena, information about the found or not found relic is now shown
the "Free Will" ending has been renamed to "Liberation"
fixed several minor errors on the levels
More from Hard Glide
Other announcements
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In-game event
14 Feb 2025
Hard Glide Soundtrack
Hi, a couple of people asked me for tracks from the game Hard Glide, so I upload them on Steam!
Game update
21 Jan 2025
Hard Glide Update 1.5.2
added mouse aim for "mouse + WASD" control scheme · fixed periodically occurring error of not being able to press "continue" with gamepad · fixed error with disappearing shadows from small objects when camera is at maximum distance
Game update
16 Jan 2025
Hard Glide Update 1.5.1
animation of stick tilt for gamepad hints · adjustment of some gameplay parameters for different control schemes · decreased movement speed of the enemy "Constructor" (a.k.a. Electro psycho) · safe zones for the boss "Igniter" have been slightly expanded