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Go All OutNewsGo All Out! early access patch "Halloween" EA 1.2.00 now live!
Game update

Go All Out! early access patch "Halloween" EA 1.2.00 now live!

Go All Out · published 1 Nov 2018, 11:23 UTC

All newsPlayers around this dateRead on Steam

Go All Out! early access patch "Halloween" EA 1.2.00

New Content:
- Halloween equipment for every character:
+ Demon Wings Vaako
+ Wooden Mask Graphite
+ Creepy Doll Mask Erica
+ Hatchet Helmet Raptor
+ Fairy Wings Paco & Cool
+ Pumpkin Mask Breakbone
- Each character have a survivor skin to unlock by beating Survival mode
- New Stage: Bug's Lair (Tribellum Tower Defence)
- New items in shop including new weapon colors for Breakbone and Erica
- Game will now show colored indicators for each player outside of camera's view to show player's location
- Players can now use enter to start the game when playing with any controls scheme
- Redesigned resources loader and added startup load screen for better in-game optimisation
- In-game Video Settings added
- New behaviour for characters - "Wall Bounce" will now allow for more combo possibilities

Fixes:
- Fixed general problem with some characters not registering correctly on ground after landing
- Fixed problem with being able to break super special with normal hit
- Fixed problem with platforms on Dying Planet not being crossable

Adjustments:
- Adjusted time of "get git" state, so it will be easier to make more complex combos
- AI now have random win/lose pose
- AI will now randomly select a skin color only from those unlocked by player
- AI will now use defensive actions in different ways based on difficulty settings
- AI will now correctly keep distance from target when attacking
- Combo breakers can now recover us from knock off / launch state
- Air combo breakers will leave us for a short time in air to indicate the breaker and save us from falling
- Air movement and attacks force is redesigned a bit for smoother feel
- Added new sound effects
- Shop have sliders now in case of more items in menu
- Redesigned missiles hit collisions for better impacts
- All items now have gravity and will fall to ground
- Missiles and rocks that hit stage end colliders will not play sound now
- Adjusted menu resolution to work on any machine
- Added unlock indication for character's new Playstyle

Graphite:
- Rock summons (normal and special) now have spawn particles
- Fixed problem with Graphite hanging in air during lvl1 special
- Up light and down light attacks are swapped between them for better gameplay experience

Vaako:
- Vaako's air knife fly have now limited number of uses before touching ground to prevent overstay in air situation
- Vaako can now use lvl1 special in air

Raptor:
- Raptor can now shoot lvl1 special forward if down button is held during special

Erica:
- Air down heavy attack charge time reduced

Breakbone:
- Adjusted Breakbones base combo, so player is now able to stop it or continue with hits
- Breakbone's neutral heavy now is faster and have bigger range
- Breakbone's air tackle not works better

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