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Go All OutNewsGo All Out 1st Anniversary patch is now live!
Game update

Go All Out 1st Anniversary patch is now live!

Go All Out · published 3 Apr 2019, 22:38 UTC

All newsPlayers around this dateRead on Steam

Go All Out Anniversary patch notes:

New Content:
- New original character - Yakshi - joins the roster
- Boss battle with game's big bad - Calamity available in Arcade mode
- Primordial Calamity boss battle available in Go All Out Arcade mode
- New stage - Calamity's Domain available to unlock
- New equipment and weapons in shop
- New Emotes in shop
- New unlockable equipment and skins after beating Calamity
- New skins in shop
- New item: Buster Bomb
- New item: Boots of Mobility
- New item: Mystery Box
- New item: Chicken Assassin
- New particles of Berserk powerup for each character
- New Combo System with stacking input system
- New music in Main Menu
- New hits shake system
- New hits stop frame system
- New 'stun' attack type mechanics
- New 'spin' attack type mechanics
- World Hub now contains information about items instead of main menu encyclopedia
- New Achievements to unlock
- New information in Profile section - number of times that player beat Calamity
- Added secret altars in World Hub

Bug Fixes:
- Fixed problem with desync on hazards during online games
- Fixed problem with button input still remembered after turning off pause button

Adjustments:
- Grabs activation times are now adjusted for each character
- Players can now cancel from Level Selection in Lobby
- Adjusted navigation in shop for better usage
- Combo Breaker now apply stop frame on break
- Added 'All Players Ready' text in Lobby
- Items now spawn in random places on stages
- If stage hazards option is turned off, the sword in Dying Planets stage will not kill players

Online:
- Online Settings are now different by default, with lives set to 3 and timer set to 180
- Host of room is now indicated
- Stages selected by Host are now visible for every player
- improved stability of online games and sychronisation

Ball Mayhem:
- Items will not spawn before counter ends

Breakbone:
- Last hit of lvl1 Special will now apply knockout attack type and launch enemy
- Dash and dodge now go a bit further

Vaako:
- Adjusted colliders on finisher
- Vaako's knives and shurikens now spin when thrown

Erica:
- Finisher is adjusted and slightly reworked

More from Go All Out

Other announcements

All news
In-game event10 Jun 2023Goodbye Breakbone - End of Licence Update PatchGo All Out patch 'Goodbye Breakbone' is now live We need to say "Thank you!" to Kayko and Kokosh franchise to let us use Breakbone The Fearfull character in Go All Out, but unfortunately our licence came to an end. But good news - everyone who has run the game before, will still have access to Breakbone and will be able to play as him. Breakbone will be unavailable to everyone new to the game f…Game update15 Jan 2023Go All Out patch 2.16.00Go All Out patch 2.16.00 is now live Adjustments: - Move-through disabled by default and available only for defensive actions like dodge and some attacks - Characters now have insta-turn while moving instead of having to do full turn animation - Ball Mayhem mode is now disabled in the game Fixes: - Fixed problem with too much sliding of characters after certain actions (like item throw) - Fixed…Major update10 Oct 2022Go All Out - Bob C. Leaner release updateNew Content: - New character: Bob C. Leaner (Serial Cleaner) - Game Mode Update: World Hub have now more content inside Fixes: - Fixed problem with respawn blinking not ending sometimes - Minor other fixes Adjustments: - Game pace adjusted a bit for more dynamic play