Status
SteamPeaks
ChartsSalesUpcomingPatchesNewsCalculator
New on SteamEvery app, DLC and depot the minute Steam creates itAppsEvery app on Steam, newest change firstPackagesSubs and bundles, and what each containsDepotsDepots, manifests and install sizesTagsSteam's user tags and the games under themDevelopers & publishersCompanies and their cataloguesTechnologiesEngines, SDKs and anti-cheat found in the filesChange historyEvery PICS changelist as it lands
SignalsNineteen readings of the whole catalogueCompareAny games side by sideRecordsAll-time peaks and the days they were setReportsWeekly and monthly write-upsAlerts & newsroomWatch a game, get told when it movesSteam statusIs Steam up, right nowWeb API explorerTry the endpoints in the browser
NewsSteam's own announcements and the sales calendarCalculatorWhat a Steam account is worth, and its pile of shame
/
Sign in
/
SteamPeaks
The ultimate resource for Steam data.
ExploreChartsSalesSales and festsUpcomingPatchesNewsRecordsTrendingSignals
DatabaseAppsPackagesDepotsTagsDevelopersTechnologiesChange history
ToolsCalculatorCompareSearchAlertsSteam statusAPI
SiteMethodologyFAQDiscordSupportSign in via Steam
Not affiliated with Valve or Steam. Game names and artwork belong to their owners. All times UTC.
PrivacyCookiesFair useStatus
Go All OutNewsGo All Out! patch 1.00.03 - 'ß stages' now live!
Game update

Go All Out! patch 1.00.03 - 'ß stages' now live!

Go All Out · published 30 Jul 2019, 18:10 UTC

All newsPlayers around this dateRead on Steam

Go All Out! patch 1.00.03 release notes:

New Content:
- New ß stage variation - Pillar ß
- New ß stage variation - Giant's Warehouse ß
- New game mode option - Super Kill Mode
- New lose animation for Yakshi
- New color for Vaako
- Favourite Stage info on Profile screen
- Added AI fighter for Ball Mayhem mode
- New pillars in shop

Fixes:
- Fixed some ground detection problems for Erica and Breakbone

Adjustments:
- Lobby screen is now more responsive

Yakshi:
- Lvl1 super now activates faster and goes out for shorther distance
- Adjusted base combo speed and reduced startup frames
- Up heavy attack have reduced startup frames

Breakbone:
- Changed base combo to have 4 hits instead of 3 and changed speed of each attack

Vaako:
- Reduced start time of normal combo by 2 frames from ground and 3 frames from run

Teslakid:
- Reduced return time to idle state from lvl3 super attack

Raptor:
- Base combo is now faster
- Neutral heavy attack (forward rocket) now generates 0.25 SP less

More from Go All Out

Other announcements

All news
In-game event10 Jun 2023Goodbye Breakbone - End of Licence Update PatchGo All Out patch 'Goodbye Breakbone' is now live We need to say "Thank you!" to Kayko and Kokosh franchise to let us use Breakbone The Fearfull character in Go All Out, but unfortunately our licence came to an end. But good news - everyone who has run the game before, will still have access to Breakbone and will be able to play as him. Breakbone will be unavailable to everyone new to the game f…Game update15 Jan 2023Go All Out patch 2.16.00Go All Out patch 2.16.00 is now live Adjustments: - Move-through disabled by default and available only for defensive actions like dodge and some attacks - Characters now have insta-turn while moving instead of having to do full turn animation - Ball Mayhem mode is now disabled in the game Fixes: - Fixed problem with too much sliding of characters after certain actions (like item throw) - Fixed…Major update10 Oct 2022Go All Out - Bob C. Leaner release updateNew Content: - New character: Bob C. Leaner (Serial Cleaner) - Game Mode Update: World Hub have now more content inside Fixes: - Fixed problem with respawn blinking not ending sometimes - Minor other fixes Adjustments: - Game pace adjusted a bit for more dynamic play