Status
SteamPeaks
ChartsSalesUpcomingPatchesNewsCalculator
New on SteamEvery app, DLC and depot the minute Steam creates itAppsEvery app on Steam, newest change firstPackagesSubs and bundles, and what each containsDepotsDepots, manifests and install sizesTagsSteam's user tags and the games under themDevelopers & publishersCompanies and their cataloguesTechnologiesEngines, SDKs and anti-cheat found in the filesChange historyEvery PICS changelist as it lands
SignalsNineteen readings of the whole catalogueCompareAny games side by sideRecordsAll-time peaks and the days they were setReportsWeekly and monthly write-upsAlerts & newsroomWatch a game, get told when it movesSteam statusIs Steam up, right nowWeb API explorerTry the endpoints in the browser
NewsSteam's own announcements and the sales calendarCalculatorWhat a Steam account is worth, and its pile of shame
/
Sign in
/
SteamPeaks
The ultimate resource for Steam data.
ExploreChartsSalesSales and festsUpcomingPatchesNewsRecordsTrendingSignals
DatabaseAppsPackagesDepotsTagsDevelopersTechnologiesChange history
ToolsCalculatorCompareSearchAlertsSteam statusAPI
SiteMethodologyFAQDiscordSupportSign in via Steam
Not affiliated with Valve or Steam. Game names and artwork belong to their owners. All times UTC.
PrivacyCookiesFair useStatus
Puzzle Quest 3NewsUpdate 3.3.1
Game update

Update 3.3.1

Puzzle Quest 3 · published 30 Oct 2024, 00:00 UTC

All newsPlayers around this dateRead on Steam

We’ve reworked the menu into something we reckon is much prettier!

  • We haven’t changed the way Citadel points work. Each level you accrue one Upgrade that can be applied to one of several bonuses within a category in the familiar sequence:
    • Offense → Defense → Ice Magic → Poison Magic → Fire Magic → Light Magic → Dark Magic


What we have changed, is that now when you have multiple Upgrades (if you build up a few points without spending them, or after a Citadel Reset), instead of having to cycle through each category and apply one Upgrade at a time, you will now be able to apply all the Upgrades available to a category at once!

Example:

  • I am Citadel Level 12 and decide to reset.
  • I have 12 Upgrades to use which are split between the categories:
    • Offense (2)
    • Defense (2)
    • Ice Magic (2)
    • Poison Magic (2)
    • Fire Magic (2)
    • Light Magic (1)
    • Dark Magic (1)



I do not have to cycle through the categories 12 times to re-apply the 12 Upgrades

  • We’ve added a new Festival Help screen found by hitting the [?] button in the Festival Rewards
  • It’ll preview the rewards, tell you the UTC dates, and where to find Bonus Currency throughout the event!
  • Increased the XP rewarded from Boss Rush battles
  • Skip Completed Conversations is now available for Adventures in the Settings menu
  • A Continue button has been added to the Post-Battle Victory screen in Adventures
  • A new button will appear when the active node in an Adventure is off-screen. This will recenter the node so you can’t get lost!
  • In Adventures using Potions, there will be a button on the map screen allowing you to check your Potion and Essence inventory
  • Collection notification icon for Followers is now hidden if the resource they gather is at it’s cap
  • Dispel Magic no longer removes Crit Chance debuff from enemy
  • Added What’s New button back into Archive Seasons
  • Updated a number of enemy portraits in Adventures to be more centered
  • Fixed Issue where Mass Salvage and Minion Filter buttons could show with Followers or Goals in the Tavern
  • Game should no longer be causing background audio to switch off on iOS
  • Minimized crashing on Android devices when showing Character Previews
  • Crashes should be significantly reduced Android when using Very Low Graphics Settings
  • Mythic Minion now supported in shops and Festival rewards
  • Some unique items cannot be refined with +5% Quality
  • Some characters are still missing audio
  • Adventures with a conversation on the final node do not automatically trigger completion rewards
    • Can be resolved in the meantime by exiting and returning to the Adventure
    • Fixed in 3.4

  • Ancient Coins are not rewarded in Party battles in Season locations

    • Fixed in 3.4

  • Northelm side-quest unresponsive during conversation node

    • Please contact support in the meantime

Reminder: If someone in your Kingdom updates before you, you will be locked out of the Kingdom.


If you are already in the Kingdom in a battle or interacting with the menus and you aren’t on the latest version or someone in your Kingdom updates before you, you will get an error.


This is not a bug. Your Kingdom needs to all be on the latest version

More from Puzzle Quest 3

Other announcements

All news
In-game event17 Feb 2026Update 4.5The Season begins at daily reset (00:00 GMT) on Tuesday 24th of February · Start - Tuesday 24th of February (00:00 UTC) (Release of Season 4.5, Variant Gear, Spells, Minions and Legendary) · Chapter II - Tuesday 10th March (00:00 UTC) · Chapter III - Tuesday 24th March (00:00 UTC) · Hard - Tuesday 31st March (00:00 UTC) · Elite - Tuesday 7th April (00:00 UTC) · End - Monday 22nd April (11:59 UT…In-game event1 Dec 2025Update 4.4The Season begins at daily reset (00:00 GMT) on Tuesday 23rd December · Start - Tuesday 23rd December (00:00 UTC) (Release of Season 4.4, Variant Gear, Spells, Minions and Legendary) · Chapter II - Tuesday 6th January (00:00 UTC) · Chapter III - Tuesday 20th January (00:00 UTC) · Hard - Tuesday 3rd February (00:00 UTC) · Elite - Tuesday 10th February (00:00 UTC) · End - Monday 16th February (11…In-game event30 Sep 2025Update 4.3Keelhauled: Season 4.3 Keelhauled Variant Set: Buccaneer · At the start of turn, if there are 8 or more Blue Gems on the board, spawn 1-6 Skulls. Available only in the 4.3 Season Cache (or Archive), this item will drop at Legendary rarity or higher. Miridine’s Scales (Pantheon Set) · When taking damage there is a chance to Reflect the damage equal to blue gems on the board multiplied by [-5 - 5…