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DanceXR DiscoveryNews2024.10 Now Available on Beta
In-game event

2024.10 Now Available on Beta

DanceXR Discovery · published 17 Oct 2024, 00:38 UTC

All newsPlayers around this dateRead on Steam

Animation Performance ImprovementsPermalink
2024.10 update further improves the efficiency of the new motion system introduced several versions ago, now it is capable of animating a great number characters without obvious FPS drop.

In the new version a 7 character group dance runs at stable 100+ fps while the previous version average at 80.

Support for specular & emission mapsPermalink
New option to use specular map for metallic and smoothness values, enhancing visual of materials with metallic parts

Support for XPS emission maps that make certain part of the material glow

Feet Correction With High HeelsPermalink
New multi-point contact solving model that prevents clipping and corrects feet pose dynamically based on collision against ground.

Automatic toe bending on contact with ground.

Adaptive high heels pose

Procedural shoe model that fits perfectly with the contact points and high heel adjustments.

New option in accessory settings to attach external model to the feet.

Reworked First Person CameraPermalink
Works perfectly with the new motion system

Controlling head & hand movements in VR using headset & controller tracking

New auto hand pose for VR hands that uses controller input for hand gesture. You can change hand pose in VR hand settings under system settings.

Define Chorus Sections for the audioPermalink
You can configure chorus section for the audio and use it as data source to drive auto update values.

Other changesPermalink
Mirror now supports VR, you can now feel proper depth of your image in the mirror in VR.

New VR hand model that can interact with cloth simulation & particle dynamics

Settings for currently assigned motions for all characters are now listed together under the motion menu, for easier access.

Default key assignment for toggling UI has been changed to right hand thumbstick click

Fixed VR recording in creator edition

Camera is locked in VR when UI is visible

Cloth simulation and particle dynamics is more stable and smoother under variable frame rate condition.

More from DanceXR Discovery

Other announcements

All news
In-game event1 Jul 2026DanceXR Version 2026.6 ReleasedDanceXR 2026.6 is all about hands-on control. A brand-new interactive posing system lets you grab and drag points on a character's body to set limbs directly, with clear on-body handles and intuitive depth control so you can shape a pose in full 3D. Dwell on a foot to pin it in place, and a full-body balance system — rebuilt from the ground up — keeps the character settling, shifting weight, an…In-game event1 Jul 2026DanceXR Version 2026.5 ReleasedDanceXR 2026.5 focuses on making longer interactions feel more coherent and easier to direct. AI roleplay now keeps multi-turn history, tracks intent across the session, and uses memory compression to preserve important context without letting prompts become unwieldy. OperatorXR is now part of that workflow as well, making it easier to hand off and continue roleplay-driven scenes. TTS and voice…In-game event26 Apr 2026DanceXR Version 2026.4 ReleasedDanceXR 2026.4 delivers the largest physics overhaul in the app's history with the introduction of the XPBD (Extended Position Based Dynamics) rigid body simulation system. PMX model physics can now be simulated using the new solver — you can toggle between the old and new systems at any time in the Physics Mode setting. The new system supports box, capsule, sphere, and cylinder rigid body shap…