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Ultra Off-Road Simulator 2019: AlaskaNewsUOR - Update #5
Community

UOR - Update #5

Ultra Off-Road Simulator 2019: Alaska · published 23 Mar 2019, 15:33 UTC

All newsPlayers around this dateRead on Steam

Custom Depth of Field


You might know it from other games but I was never a huge fan of this feature. Mostly because it slaughters framerate and was always too blurry and too close to the camera.

So Piotr made our own DoF, that has NO IMPACT ON FRAMERATE, is more distant and more fluid (aka not a 'Mysterious Wall of Blur' you might know from other video games). And Boom - the whole world suddenly became even more beautiful.

Look at those smexy beasts <3 (click them to enlarge)

Car Damage System Revisited


You might not be aware but we actually have a dynamic car damage system. The problem is - we tried keeping it very realistic and we accidently made it... almost invisible.

I mean - you really had to drive off a mountain cliff to noticeably trash your car.
So now the damage should start popping up on your screen more often.

Of course - only when you don't have 'Freeride Mode' enabled (where you car has God Mode ON)

Fixed some trees, rocks and landscapes


Objects that did not have collisions - now they do lol.

Coming Soon...


Dynamic trees, birds ( :O), more tree types, car customization and car's interiors.

More from Ultra Off-Road Simulator 2019: Alaska

Other announcements

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Community27 May 2019UOR - Update #12==========🔧UPDATE CONTENT🔧 ========== ____HELP SCREEN You can access that by pressing "F1" button. Should be handy in case you would forget what does what hehe. ____MORE BUG FIXES ~ Arrow in in track selection screen fixed ~ Snow on track 6 - fixed ~ Pick Ups for Spitetire - fixed ~ Pick Ups for Mudrunner - fixed ~ Pick Ups for Mudrunner Desert - fixed ~ Some cars had their texture disappeare…Community13 May 2019UOR - Update #11Overview This one is a bit smaller content-wise. Past 3 months our entire focus had been on adding new features, content and extending the game. But if/when you keep adding more stuff - you don't have a lot of time left - to fix what already there. First Stage of Customization Expansion. As I said in the past - we want to add some degree of customization to the game. Mainly many colors variants…Community30 Apr 2019UOR - Update #10 (and -30% Weeklong Deal!)This update will be special. A lot of things happen and lets take this 10th update and our 100th follower as an anniversary and a cool opportunity of summarizing past months. But lets start with the usual Update Notes :) Dynamic Snow+ Result of Piotr's hard work is further expansion and extension of last update's Deformable Snow. Now its lighter (less CPU/GPU hungry) and looks nicer. But that's…