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Skyfront VRNewsPatch 17 – GIANT UPDATE
Game update

Patch 17 – GIANT UPDATE

Skyfront VR · published 28 Jun 2018, 15:42 UTC

All newsPlayers around this dateRead on Steam

Buckle up, cause we're back with a giant patch of goodies for you!

The biggest change you'll notice the second you launch Skyfront is our new UI! We've given everything from the main menu to the in-game menus a proper face-lift! The new UI is more sleek, improves UX and oozes of esports polish!

We've also added a HUD that displays the player's HP, game time and score according to the game mode. You can customise the HUD as well as the hand display – which has also been revamped – from the Options menu.
Now you can also choose, which hand you want the display to appear on. Heck, you can even have it on both hands!

This patch also brings an addition to the special abilities available to you in Skyfront. Say hello to Jammer! The new ability jams the special abilities of all of your opponents in a 50 m radius for 6 seconds. Yes, we mean all special abilities, even a shockwave that's already heading your way! Look out Shield abusers!

Skyfront now also has music! We worked with composed Arian Levin to add some atmosphere to the menu and game end and beginning sequences. We're very proud of how it turned out!

Some minor updates include optimising the rocket and grenade explosions, which should help with the visual lag some players experienced when a lot of explosions went off at once.

The Shield effect has been updated and polished.

Adaptive weapon switch mapping is now optional and is set to disabled in the Options menu by default.

And to conclude this patch, we fixed a bug on the Egypt level that caused a number of effects, e.g. the fire and explosions to become transparent at times due to the skybox shaders.

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