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PLANET ALPHANewsPlanet Alpha Patch Notes
Game update

Planet Alpha Patch Notes

PLANET ALPHA · published 6 Sep 2018, 12:33 UTC

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Hey community,

PLANET ALPHA has been out for almost 24 hours!

We want to say a huge thank you to everyone who’s supported us by picking up PLANET ALPHA, we hope you’re enjoying your stay.

We’re also grateful for your feedback and bug reports. This has allowed us to do some tweaks, fixes and bug removal to give you an even better gameplay experience.

You can see the full patch notes for PLANET ALPHA’s first update below:

Patch Notes for 1.0.5.1

  • Players can now complete the jump near Dead Nest on the first try.
  • Act 02, Fixed graphics on purple mushroom orbs.
  • Sliding audio stops once a player grabs onto a ledge.
  • Players can now trigger the activation panel in the Pyramid regardless of how late they jump.
  • No collision issues on the Tripod Flower Puzzle after hitting retry.
  • Players no longer die when seeing how high they can climb up the dinosaur legs.
  • The Other Dimension no longer darkens once the players respawns after dying.
  • Moons and planets have been removed from background sky in Act 01.
  • Players can no longer climb Artifact Pointers on Pictograms.
  • Players can no longer ride on the logs/blocks by spamming crouch.
  • Camera no longer jitters on the Bone Chandelier.
  • The Bone Chandelier can no longer be knocked down at an angle and now destroys all the robots.
  • Exploit has been removed on the physics of the L-Shaped which blocked progress without triggering the first TBR encounter/puzzle.
  • Players can no longer double jump when vaulting off climbable surfaces.


Stay tuned to the PLANET ALPHA Facebook and Twitter pages for more info!

If you have any more feedback or encounter any issues, please get in touch with us in the Report a Problem forum.

Team17 Support

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