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CrumbleNewsCrumble - Update 1.08
In-game event

Crumble - Update 1.08

Crumble · published 15 Jan 2021, 20:09 UTC

All newsPlayers around this dateRead on Steam

A lot of small stuffs, including the annoying random crash when finishing a world. Here they are:

Features:

  • A gameplay option has been added to the game, it is called "Camera assist" and will allow you to turn on/off the automatic camera turning event in some levels. It is on by default.
  • The score required to unlock stars in levels has been greatly improved to make it easier to unlock, around 1 minute added to each stars (roughly).

Bugs:

  • Random crash happening when completing a new world has been fixed, if you're still experiencing crashes please report them in this update entry! ːsurprisedstarː
  • Removed the "Infinite Jump" cheat that was hidden in the terminal
  • Coming back from the transition scene when loading a level to the main menu will not bug out the cinematic black bands anymore
  • When going into the trigger event in 2A (bursting out of the clouds) and reloading the level, the player's movement will now be properly reset.
  • The blob achievement in the demo version of Crumble is now completely fixed!

Optimization:

  • The automatic turn event will now trigger only past a fixed velocity threshold. Making slow turns less confusing.
  • Added death triggers behind the last choochoo train in 3E
  • The stuttering of the player in 2A has been greatly reduced
  • Some colliders have been optimized to deal with high velocity more efficiently, especially in 2E with the snakes!
  • Some UI sizes have been polished
  • Camera event in 3B (the air hoops thingy) has been polished, you won't get stuck on a random platform with a still camera watching you slowly fall to your death.

I would like to thank「PyNe」 for working on finding most of those little bugs and optimization issues! ːhappysunfaceː

What's next?:


I'm still working hard on the Nintendo Switch version, I plan on supporting more languages; for now Crumble supports: English/French/Spanish/German/Russian/Japanese/Chinese.
And I want to finish working on extra optional levels to release on the same day as the Switch port!
A tool to customize skins (with workshop too) is in gear.
Lastly I'm working on adding Stickers/Animated backgrounds/Animated profile pictures and other steam community stuffs that I think look very cool ːcrumbleː

Have a great day everyone!

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