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MechWarrior 5: ClansNewsHot Fix #1 and Patch Notes
Game update

Hot Fix #1 and Patch Notes

MechWarrior 5: Clans · published 17 Oct 2024, 19:23 UTC

All newsPlayers around this dateRead on Steam

Greetings MechWarriors!

We hope you are enjoying your experience so far with MechWarrior 5: Clans! A hotfix just went live, and here are the details in what was included. We're already hard at work on Hotfix #2, so please keep sending us your feedback, we're watching and listening!

Thank you for your support, and now back to the Invasion!

-MechWarrior 5: Clans Team

PATCH NOTES


CO-OP
Fixed a Co-op issue where clients could not see the Gazelle in 'Inspection Duty'
Fixed an issue for clients where the Leopard and Union Dropships would not animate in ‘Inspection Duty’
Fixed issues for clients where doors would not replicate properly in various missions
Fixed Co-op issues where capture circles would be present before or after objectives in various mission
Fixed a Co-op issue where clients would see an extra Union Dropship in 'Heir to the Dragon'
Fixed a client issue where the garage scanning was not being replicated in ‘Pacification’
Fixed a client issue where the Dropship takeoff would not replicate in ‘Pirate’s Bay’
Fixed a Co-op issue where the Gazelle would not replicate properly for clients in ‘No Holds Barred’
Fixed several issues with the HUD command panel for clients

CAMPAIGN MISSIONS
Replaced the Hero Griffon GRF-1E from ‘Baiting the Hook’
Cleaned up the final objectives and extraction icon in ‘Combat Patrol’
Fixed instances where allies can get stuck outside the gate in ‘Pirate’s Bay’

CONSOLES
XSX XSS Memory Improvements
Fixed issues with unlocking several trophies on PS5
Fixed a console progression blocker in the mission ‘A World on Fire’

VFX
Adjusted the giant explosion in 'Touchdown'
Improved the explosion effect at the end of ‘Trial of Position’
Added additional water effects on bridges in several missions

AUDIO
Improved and adjusted many of Mia’s Banter dialogue
Improved Mia’s dialogue quality in the first Huntress mission
Added a mission Jayden line in ‘No Stone Unturned’
Fixed bugs where the overheat SFX would not always play
Removed a characters incorrect banter dialogue lines

GAMEPLAY
Fixed a bug where the target box would go missing when overheating and going into the Battlegrid
Fixed a bug where night vision carried over to the following mission
Adjusted AI so they can better execute repair bay orders
Fixed a bug where unlocked melee weapons could not be equipped to hand actuators
Fixed an issue where sometimes after using a repair bay the users HUD will disappear
Improved Mechbay warning and error messages
Improved collision on some tree assets

UI
Fixed a bug in the Marketplace where controller users could not navigate the Sell menu
Fixed instances where restricted equipment could be selectable
Added a warning prompt when attempting to sell all 'Mechs
Fixed cut off icons in the splash screen
Adjusted the settings menu so users are unable to unbind primary KBM input actions
Fixed a bug where the ESC key would no longer function
Fixed a bug where you are able to interact with elements under the Private Policy/EULA pop-ups
Fixed flickering in the notifications menu when interacting and scrolling
Fixed controller Icons when using a PS5 Controller

PERFORMANCE
Improved performance/framerate with cockpit view in many levels
Improved performance in Mission Central
Reduced hitching in loading screens

CINEMATICS
Improved a characters hair in ‘A Cause Worth Fighting For’
Adjusted the length of the cinematic 'No Matter the Cost'

LOCALIZATION
Adjusted the Timber Wolf notification in Japanese

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