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Golfing In Aether - Deluxe Edition UpgradeNewsGolfing in Aether Update Released [1.7.1]
In-game event

Golfing in Aether Update Released [1.7.1]

Golfing In Aether - Deluxe Edition Upgrade · published 17 Oct 2024, 21:49 UTC

All newsPlayers around this dateRead on Steam

This is a update primarily containing fixes following on from the recent major update, which you can read about via the link below.
https://steamcommunity.com/games/1914980/announcements/detail/6122166977349061820
There are also a few quality of life additions such improving the line during level into sequences so it can be recolored, and adding a level skip option for offline play.

Level intro line color option


The effect has been updated to support color options as part of either accessibilty or personal preference. We've also made the line a bit thicker and tapered the starting point as part of improving the appearence and making it easier to see.


You can find a seperate color option under HUD color settings, when changing the HUD color preset this will also change to match.

Skip level for offline play


This is somewhat a 'puzzle skip' function for accessibility purposes, and only works in offline play (excluding practice, which is a single level). Its particually helpful if you were to disable all time time limits so you can 'give up' or just 'skip' a level if you no longer wish to keep playing it. When playing local play such as split-screen this can work per player as well.

If you've taken no strokes at all you'll be given par (but no XP), and otherwise be indicated as if you've played it. Whereas if you've already taken a number of strokes beyond that this will instead be the score recorded. You'll only get Style XP and not any holeout XP.

Achievements cannot be earned using this, nor as already stated can you earn XP either so it has no negative effect on anything.

Its also worth noting if you don't like playing a particular level you can always use the custom settings to pick and choose which levels will be in the random rotation. With there being 80 in the game now theres plenty of variety.

Various bug fixes


Check the full notes below for all the changes made, if you are aware of any issues then please let us know so they may be fixed for a future update.

https://store.steampowered.com/app/1914980/Golfing_In_Aether/

Patch Notes

General

  • Fixed an issue relating to timed Halloween content (not available yet).
  • Added ability to change the level intro sequence line color. When changing a preset this is set to the same color as idle power, but you can set individually if you wish.

Environment

  • Fixed an issue where rotators in ES3.1 mode didn’t cast shadows.
  • Fixed an issue relating to shadow bias in ES3.1 mode.
  • Fixed a floating stump on “boneyard”.
  • Added improved level intro sequence line.

Interface

  • Added skip level button to in-game menu when playing offline menu. This is per player (when split screen etc.) and allows you to ‘give up’ or ‘skip puzzle’ for the current level. Either your current strokes or Par, whichever is greater will be recorded on the scoreboard. You will not get holeout or time XP, and will be ineligible to earn any score based achievement.
  • Added slight increase in font size for the level info HUD element for hole and par text.
More from Golfing In Aether - Deluxe Edition Upgrade

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