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Disassembly VRNewsUpdate 2.7.0 - Full Body Fighting Physics
Major update

Update 2.7.0 - Full Body Fighting Physics

Disassembly VR · published 22 Dec 2020, 18:00 UTC

All newsPlayers around this dateRead on Steam

Now with full physics active ragdoll mannequins! They will find you and kill you!

This major update introduces full body physics for both the player and enemies. Gravity is now always on and you can walk on any surface. Flying is done by pointing the controller up and pushing forward. Land or teleport on a surface to walk again. Adjustable smooth turning has been added.

New obstacles, fences and walls have been added to sandbox mode to allow you to build a fortress and defend it from enemy mannequins. Advanced climbing AI means they will attempt to climb any physical object. Your old friendly classic mannequin will help you defeat them!

Scaling has also been added to the sandbox so that you can spawn in tiny or huge objects. Combine them for more creative building. Or just bully baby mannequins!

Full physics is now turned on in sandbox mode. Your body, hands and all tools now collide with everything else. Vehicles have player collisions off so that you can still get in and drive them.

Changelog:

  • Full physics body for player and enemies
  • Walking, flying and gravity
  • Player health and death
  • Smooth turning with adjustable speed
  • Smooth grab assist for tools and parts near ground
  • Smooth grab for newly disassembled parts to close the gap distance to your hand
  • New handgun and shotgun slide physics for cooler reloads
  • New obstacles, fences and walls for sandbox
  • Added scaling and turning snap on/off for sandbox
  • New animated sky and better grass textures for sandbox
  • Full physics collisions turned on in sandbox
  • Tools and object collisions now cause bullet hole damage effects
  • Improved throwing so it doesn't collide with your hand
  • New mannequin IK posing to replace old system
  • Added footsteps sounds
  • Vehicles now have heavier weight to be more realistic
  • Improve vehicle stability
  • Fix achievement for helicopter level
  • Fix incorrect scale for mannequin in house level
  • Fix car steering glitch making it offset
  • Add all train wipers as bonus part for consistency
  • Fix disassembly timer stopping when slow motion
  • Adjust sound volumes at distance
  • Fix levels not loading in rare cases
  • Performance improvements
  • Many other bug fixes
More from Disassembly VR

Other announcements

All news
Game update24 Feb 2022Update 2.7.4 - Always fly mode with no collisions- Added new 'Always Fly' option in Settings which allows flying with no collisions - Disable character footstep sounds when full body is off. Since you have no feet - Fix hanging when exiting Sandbox level - Fix hand collisions not reset when exiting Sandbox levelGame update4 Jan 2021Update 2.7.1 - Bug FixesChangelog: · Add option to hide full body · Adjust player model height to accommodate shorter or taller players · Improved turning with less tool and weapon bounce · Fix player body getting stuck in slow motion · Fix melee hits incorrectly entering slow motion · Set default slow motion on new saves to 100% · Fix legs running away when walking and turning · Fix two handed tool/weapon grabs in no…Community7 Nov 2020Work In Progress: Full body fighting physics coming soon!This will be a major update with lots of new features. The interaction system has been reworked completely to use a full physics player body. This allows for more realistic object and weapons handling compared to just floating hands. Also the mannequins have gained awareness and now fight back! They are no pushover and will climb over obstacles to get to you. Most of the features are almost don…