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GoldenheartNewsv1.007 patch - Emergency bug fix - Sorry!
Game update

v1.007 patch - Emergency bug fix - Sorry!

Goldenheart · published 5 Dec 2024, 16:28 UTC · build 16645779

All newsPlayers around this dateRead on Steam

We discovered that our patch v1.005 on December 1st introduced a pretty serious bug that caused many doors in the game to save as "Opened" whenever the level was reloaded after reaching a save point.

The bug has been fixed but if you are already part way through a level those doors could still be missing. You should be able to finish and the next level will be back to normal.

If you got stuck in the maze in Nyvena because of this bug, the Red Door will unlock itself after 1.5 seconds.

Its possible that you have experienced this bug without noticing, and it's also possible that you played through without actually being affected by the bug because it is limited to certain areas and circumstances.

If your save data gets you stuck anywhere in the game, don't start over! Please let us know and we'll get it fixed as quickly as possible.

Thanks for your patience!!

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Game update2 Apr 2026Minor Bugfix: Patch to v1.2.5This minor patch is a quick fix for a bug I discovered while doing routine maintenance. The specific bug was a case where it was rare but possible to get locked out of the magic shield upgrade, which is required to continue. As usual, the patch will automatically repair any save data effected by the bug. As far as know, it hasn't actually happened to any players but better safe than sorry! Chee…Community2 Apr 2026Dark Dungeon Days EventMillenniapede's Goldenheart is honored to have been included in this event with dozens of unique Indie dungeon crawlers you may or may not have already heard of it! Unfortunately, Goldenheart won't be on sale during the event because I accidentally used up my allotted discounts for the current time period BUT HEY - look out for a nice discount around the corner! (Or help support the development…Game update30 Oct 2025Small QoL change to v1.2.4This minor patch adds an "unmissable" trigger to the drop ladder savepoint in Kahlora Wash. This is a response to player feedback that it's possible to miss the drop-ladder savepoint before a difficult combat scenario. The savepoint will now be triggered automatically before you reach the dropladder, and then again if you use the dop ladder in order to save it as lowered. Sorry for any inconven…