
Explosive new updates have arrived in Grimstone Survivors!
Here are the new features and adjustments brought by version v.0.2.6:
We've finally added a rock-solid Boss to the end of the game! This boss shakes the ground, shatters stones, and makes you question your life as it approaches. Can you conquer this stone giant?

Surprise! We've added a new creature that begins to shiver ominously when you get close, then suddenly explodes. As they say: “If you approach the stone, be prepared for the blast!”

Exploding Stones are scattered across the map! These strategically placed stones will shake and detonate when you get close. Their explosions can also trigger nearby stones for an even deadlier chain reaction. Think before you act – the power of destruction is in your hands!

A special "Corrupted Zone" now exists on the map! Enemies become Corrupted and immediately empowered when they step into this area. Are you ready to face crazed enemies covered in purple material and with fiery eyes? Or will you use this zone to draw enemies in and strategize?

We now have new objectives! Completing these missions allows you to enhance active abilities or unlock brand-new active skills. Get ready to strategize because things just got deeper!
Active abilities can now evolve! If you've ever thought, "I wish this ability was a bit stronger" while fighting, now it’s possible. More power, more excitement!
Introducing the latest engineering marvel: the Turret Active Item! Now, you can place mini towers on the map and corner your enemies with engineering prowess. Could this be a hint at a new class? We’ll see in upcoming updates!

Meet the Pulse Grenade! This skill creates a lightning strike that deals AOE (area-of-effect) damage where it lands. Add an electric touch to the battle and daze your enemies!

New passive items that will fundamentally change your playstyle have arrived. These items will make you think twice about your choices. "With this item, will I become a rock or dust?" Time to decide!
The player's maximum health is fixed at 50%. However, each attack deals 30% extra damage.
When the player's health drops below 25%, they gain 50% resistance to all damage.
The player gains a 20% movement speed boost for 10 seconds after each enemy kill. However, health regeneration stops during this speed boost.
The player increases their maximum health by 2% with each enemy killed. However, they lose 5% of their current health every 30 seconds.
The player gains a 50% damage bonus while in the Korruption zone, but loses 10% of their current health when they leave the zone.
With each health loss, the player gains a 10% boost in attack power. However, each boost only lasts for 20 seconds.
When the player dies, they respawn with unlimited power for 10 seconds. However, each kill during this time extends the respawn duration by 10%.
Enemies now spawn at a greater distance! Previously, enemies would appear right next to you, making it feel like the area was overrun with stones. We’ve adjusted their spawn points, providing a fairer and more strategic gameplay experience.
Some players reported performance drops when there were too many enemies, bullets, or items on the screen. We've begun general optimization work on this and are actively working on permanent solutions. We're doing everything we can to offer a smoother and more rock-solid gaming experience soon!
This update was prepared based on valuable feedback from our community. Thank you for your support throughout our development process! Every comment and suggestion you share is extremely valuable to us. We’re grateful to have you on this journey with us. See you in the next update!
