Status
SteamPeaks
ChartsSalesUpcomingPatchesNewsCalculator
New on SteamEvery app, DLC and depot the minute Steam creates itAppsEvery app on Steam, newest change firstPackagesSubs and bundles, and what each containsDepotsDepots, manifests and install sizesTagsSteam's user tags and the games under themDevelopers & publishersCompanies and their cataloguesTechnologiesEngines, SDKs and anti-cheat found in the filesChange historyEvery PICS changelist as it lands
SignalsNineteen readings of the whole catalogueCompareAny games side by sideRecordsAll-time peaks and the days they were setReportsWeekly and monthly write-upsAlerts & newsroomWatch a game, get told when it movesSteam statusIs Steam up, right nowWeb API explorerTry the endpoints in the browser
NewsSteam's own announcements and the sales calendarCalculatorWhat a Steam account is worth, and its pile of shame
/
Sign in
/
SteamPeaks
The ultimate resource for Steam data.
ExploreChartsSalesSales and festsUpcomingPatchesNewsRecordsTrendingSignals
DatabaseAppsPackagesDepotsTagsDevelopersTechnologiesChange history
ToolsCalculatorCompareSearchAlertsSteam statusAPI
SiteMethodologyFAQDiscordSupportSign in via Steam
Not affiliated with Valve or Steam. Game names and artwork belong to their owners. All times UTC.
PrivacyCookiesFair useStatus
Guards VS GoatsNewsThe Way To The Demo - First Status Report
Community

The Way To The Demo - First Status Report

Guards VS Goats · published 2 Dec 2024, 21:33 UTC

All newsPlayers around this dateRead on Steam

Hello there!

So, what is Guards vs Goats?


Guards vs Goats is a first-person medieval action game which is linear and story based.
Dwelling on the word "medieval": The game doesn't take place on a real-world historical time and location, but on the other hand, doesn't contain fantasy elements like magic and dragons.
Some of the game concepts are:

  1. 10 levels based on a linear story.
  2. Although the game is linear, there are no waypoint markers and you have a chance to explore the castles you "visit".
  3. No quicksave. You progress in a story and your bookmark gets updated as you proceed but between bookmarks, if you die, you get yo repeat from the previous bookmark.
  4. Each level consists of cutscenes and one or two of the following modes:
    • Exploration.
    • Horde mode.
    • Escape.
    • Boss fight.
  5. Custom game mode:
    Every time you complete a level, the castle presented on that level is unlocked. You can create yourself a custom goal based level (without the story part) selecting that castle, guards type, game mode, companion and etc...

What is the current status of Guards vs Goats?


In general, this project is divided into three milestones:

  1. Prototype.
  2. Demo.
  3. The game itself.

Prototype: Done. The screenshots and the video are from the prototype.
Demo: On it. I wish to release it by February but things do take time and I cannot promise that.
The demo will consist of the first level, including all of its cutscenes and a training tutorial which explains the controls of the game.
After the demo is released, level 2 to 10 will be implemented as well as the custom game mode and then - official release.

What is the current status of the demo?

What's done?


Everything you see in the prototype plus:

  1. Designed the interior and exterior structure of the castle that will appear in the demo.
  2. Found voice actors for the 5 characters that will appear in the demo.
  3. Received 40% of the demo voice lines.

What's left?

  1. Finish cluttering the demo level castle.
  2. Create the training level.
  3. Receive and apply the rest of the voices.
  4. Implement level 1 cutscenes.

Cheers!

More from Guards VS Goats

Other announcements

All news
Esports22 Jun 2026Guards vs Goats - Live on I Dream of Indie GamesI Dream of Indie Games is having a go at Guards vs Goats! Will Goat save the princess? Will the princess save Goat? Tune in to I Dream of Indie Games and check it out.Major update10 Jun 2026Update 1.10 - First Person Melee Animations Overhaul (and more)Hi there! Version 1.10 is out! The Update In A Nutshell · New first person melee animations. · Two-handed weapon animations for enemies. · Two-handed swords. · Polearms. Weapon Type Overhaul Each weapon type has 5 traits: · Speed. · Damage. · Reach. · Stamina drain. · Block. One-handed sword with no shield · Fastest. · Small damage. · Short reach. · Small stamina drain. · Normal block. One-hand…In-game event11 Feb 2026Update 1.01Hi there! Version 1.01 is out! None Shall Pass! Added a new Custom Chapters mode called: None Shall Pass . You must keep the enemies outside the castle gates. Once an enemy slips inside, you lose. Defeat all enemies to win. Available in 5 castles. What Else? Added · Three new video settings (under Video ): · Fullscreen Exclusive : You can switch between Exclusive and Window fullscreen modes. ·…