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Anime CityNewsWhat is Anime City?
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What is Anime City?

Anime City · published 29 Nov 2024, 12:35 UTC

All newsPlayers around this dateRead on Steam

What this game is about?

Shoujo City 2D, Shoujo City 3D, and the new game, Anime City, aren't sequels or remakes of each other, but new projects built from a scratch around the same core idea. The main difference between these projects is quality and scope, which are increasing with each iteration.

Tokimeki Memorial, one of best known examples of a classic anime dating sim, was my main source of inspiration. In this game, if you want to interact with a girl, first you must improve your skills, e.g., if that girl likes drawing paintings, you should improve your art skills. After that you can ask her out and go on a date to a shrine, amusement park, etc. That's the core game concept. Gameplay is mostly about reading texts appearing on screen (and making choices), and when it comes to improving you skills (another half of gameplay), you usually click on a button ("do music", "do sports", etc.), and your skills change without any further input.

The kind of game I always wanted to play is one built around the same concept, but where you can actually do all of these actions. E.g., if you want to improve your "music" skills to approach a girl from light music club, you'll actually have to learn playing musical instruments. And when you later go with that girl on a date to a shrine, you actually can try your luck with omikuji, buy candy apples at a food stall, etc.

That's the main reason why I started making video games and spent over 10 years already developing and refining a formula for a perfect anime school simulator. My main goal always was keeping aesthetics and traditions of a classic anime dating sim, but designing a game with fully interactive gameplay, where you always remain in control of everything you are doing.

Future development

Features that are planned for future updates after first release:

  • More NPCs to interact with. The final goal is to add 8 characters who can be asked out on actual dates/interactions (4 boys and 4 girls). Right now there are only 2 girls.
  • Full year cycle (affecting weather, foliage, harvestable resources) in addition to day/night cycle.
  • At least 2 more school clubs (drama and photography) in addition to those already available (4).
  • At least 2 more locations (Buddhist temple and shop for clothes).
  • More content for each activity/feature. This goal doesn't have any specific target numbers, since most features can be expanded indefinitely (e.g., more clothes to wear, recipes to cook, plants to grow, etc.), so new content will be added here within limits of what can be reasonably achieved by a solo developer.
More from Anime City

Other announcements

All news
In-game event23 Jul 2026Update 0.7.1New content: · New UFO catcher machine in convenience store. Cat plush toys obtained from the machine can be placed at home (with or without box) for decoration and carried in hands (after taking out of box). · One existing paper snowflake design is changed, and two more designs are added. All snowflakes can be crafted from a piece of paper and used for decorating walls or Christmas tree. · New…Major update27 Jun 2026Version 0.7 releaseTemple of Seven Lucky Gods: New location is accessible from the main navigation menu. The main temple building has 7 individual installations for each Lucky God, and central Takarabune ship installation. In Japan, Seven Lucky Gods are worshipped in numerous temples and shrines, and are believed to bring good luck. Each installation can be examined and provides additional information. There is a…In-game event2 May 2026Version 0.6.2 releaseNew content: · Curly tails for hairstyle constructor (girls). · Different design for thrushes in the shrine location. The birds now can be caught and placed on head (run towards a bird while it is on the ground, press action button to catch). Will eat one pine cone per day from inventory, and run away if you have no pine cones. Improvements: · Photos have different sprites in inventory and desc…