This is a maintenance update fixing some minor issues that occurred with the 3.0 update, as well as adapting to recent SteamVR changes.
New:
- Improved responsiveness of Desktop+ Laser Pointer mouse movement input, especially for the Gaze-based HMD-Pointer
Changed:
- Active laser pointer override is now removed if the Desktop+ Laser Pointer was made active by an input binding, removing the need of an extra click to use the pointer in these cases
Fixed:
- Fixed legacy config migration not defaulting to showing Action Bar for the first dashboard overlay
- Fixed UI crash when invalid values were tried to be displayed in drop-down menus
- Fixed Floating UI for Theater Screen overlays being blocked by SteamVR grab handle after recent SteamVR button size change