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BarbarianNewsDemo Version 0.3 - Bug Fixes and Rebalancing
In-game event

Demo Version 0.3 - Bug Fixes and Rebalancing

Barbarian · published 31 Oct 2024, 22:56 UTC

All newsPlayers around this dateRead on Steam

Armor & Mitigation:
The armor system has been rebalanced to make defense and health progression more rewarding. By default, armor mitigates up to 70% of incoming damage, with every 6 points of armor granting 1 damage mitigation. (Armor is gained from leveling up defense and from gear.)

Additionally, each Health level now raises the maximum armor mitigation cap by 1%, allowing players to reach 100% damage mitigation at 40 Health. (Default Health level is 10.)

Example of how damage mitigation works

  • Enemy deals 10 damage.
  • With 30 armor and 70% armor mitigation, you will mitigate 3.5 damage, resulting in the enemy dealing around 6-7 damage.
  • With 100% armor mitigation, you would mitigate 5 damage, resulting in 5 damage taken..
  • Even with the 70% armor mitigation cap, you can still fully absorb that 10 damage if you have enough armor. However, you'll miss out on the additional 30% mitigation that leveling up Health would unlock, effectively losing 30% potential damage reduction.

Blocking Improvements: Blocking attacks now reduces 50% of incoming mitigated damage. For example:

  • If an enemy deals 12 damage and you mitigate 6 damage due to your armor, blocking reduces the remaining damage to only 3! Blocking, however, costs significant stamina.

Added a shield break sound effect that triggers when all stamina is drained while blocking an attack.

Additional Updates:

  • Performance: Improved overall game performance.
  • Enemy Damage: Adjusted values to align better with the updated armor system, making encounters feel challenging but fair.
  • Inventory Buffs: You can now hover over buffs in the inventory to view descriptions of their effects.
  • Loading & Saving: Added error prevention for a smoother experience.
  • Save Data: Encryption removed; make of that what you will! :)
  • Visuals: Adjusted fog, lighting, and shadows for an enhanced atmosphere.
  • Settings: Added an option to toggle screen shake in the settings menu
  • You can now loot the random rocks scattered around the world.
  • you can now loot berries from bushes.
  • Significantly reduced the time required to loot items (like chopped wood and mined rocks)—now about 4x faster!

Bug Fixes

  • Fixed an issue with the Water Abominations water attack that was causing double damage.
  • Resolved a bug that prevented players from entering the Water Abominations arena.
  • Fixed various UI bugs for smoother interactions and improved usability.
  • Corrected a bug causing players to spawn under the map.
  • Fixed a bug that caused the game to stop working if players were hit hard while on a horse.
  • Resolved an issue that caused the horse to move very slowly.

Feedback
If you have any ideas, feedback, or if you've found any bugs, please share them in the Demo Feedback & Suggestions thread in the community discussions. I check it daily and will respond to everyone!

Thank you!

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