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Project HospitalNewsWould you like to help us test patch 42?
In-game event

Would you like to help us test patch 42?

Project Hospital · published 31 Oct 2024, 11:57 UTC · build 16238729

All newsPlayers around this dateRead on Steam

Hi everybody,

Good news, we are ready to start the public round of testing of the next patch of Project Hospital!

We had a busy summer preparing the Early Access launch of Silence of the Siren at the end of September - and if you like turn-based games or more specifically the HoMM series, this is something you might enjoy too!

https://store.steampowered.com/app/2147380/Silence_of_the_Siren/

But, back to Hospital! :) We keep fixing bugs that still get reported from time to time and as usually, we have put the new patch on a beta branch first. So, if you'd like to try this version early and help us with the last round of testing (especially to check different kinds of hardware and setups like the Steam Deck), you can switch to beta-patch-42-test in Properties in your Steam library.

The release notes are listed below as always:

Project Hospital 1.2.23446 - Patch 42 - Fixes and changes

  • Fixed patients with symptoms that require life support not automatically transferred from neurology to the ICU
  • Fixed parts of the X-Ray machine refunded twice when deleting it
  • Fixed possible entity ID conflicts sometimes causing random errors after a few hundreds of ingame days, added checks for wrong entities in entity pointers
  • Fixed the game starting up with no textures if it was installed to a folder with certain special characters in the path
  • Fixed prefab rooms connecting to random similar rooms when playing with rotated camera
  • Fixed a few typos in English texts reported by George Chrishams
  • Fixed switching employees to radiology was resetting supervisor of all employees at the department
  • Hotfixed a rare error related to employees stuck with a deleted room as their workspace
  • Hotfixed a rare case of nurses stuck moving a removed stretcher
  • Allowed saved games to be loaded even after removing insurance mods, patients from removed insurance companies will get switched to uninsured
More from Project Hospital

Other announcements

All news
In-game event9 Feb 2026Project Hospital 1.2.23726 - Patch 43Hi everybody, The next update of Project Hospital with a couple of important bug fixes is now live! Here are the release notes with some details: Project Hospital 1.2.23726 - Patch 43 Fixes · Applied Unity's patch for the recently discovered security vulnerability to the Windows build · Fixed game load on Mac could get broken by the presence of hidden system "AppleDouble" files · Fixed a case o…Community19 Dec 2025Happy Holidays from the Oxymoron Games Team!Hi everybody, It's hard to believe the end of the year is upon us once again! So, let us take the opportunity to wish you all Happy Holidays and relaxing times with your loved ones! Looking back at 2025 - what has the Oxymoron team been up to? Well, there was no time to take the foot off the gas yet as we've been pushing hard to complete the promised Early Access updates of Heroes of Science an…Game update18 Dec 2025Would you like to help us test the next update?Hi everybody, We have a small update of Project Hospital ready for a quick round of beta testing before it gets released to the whole player base. While the team has been busy working on Heroes of Science and Fiction as we're now very close to the full release of our second game, we keep fixing game-breaking bugs in Project Hospital that get still reported every now and then (and there was also…