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Chef RPGNewsPatch #12 - Controllers Update Improvements
Game update

Patch #12 - Controllers Update Improvements

Chef RPG · published 25 Nov 2024, 05:18 UTC · build 16519796

All newsPlayers around this dateRead on Steam

Hi Chefs! We hope you are enjoying the new update.

Here’s a couple changes based on some preliminary feedback, and things we noticed could be improved.

CONTROLS CHANGES

- Added UI Right-clicks back for Mouse & Keyboard users (unlocking recipes, equipping clothes & tools, transferring items). We had initially removed this due to Mac users having right-clicks disabled by default, and potential conflicts with key rebinds. We found that as long as you do not rebind “Menu” or “Multiple” to your mouse right click, it should be ok. You can still use Shift + Left click to do the same thing. On Windows, the key prompt displays Right-click. On Macs, it displays Shift + Left click, but you can still use right clicks if you have it enabled.

- Added mouse Drag / Drop back into Inventory and Storage UIs. Was removed since we had to change some internal things for controllers, but we found a workaround to make Drag / Drop work again.

BALANCING

- Certain minigames were difficult when using a gamepad joystick (Ice Cream Machine, Frier, Grill). We added movement limits to the virtual mouse so it does not move outside the minigame area. Also, the speed of the virtual mouse has been slowed down for these minigames to make aiming a lot easier.

- Ice Cream Machine minigame ingredients now have a larger hitbox when playing with a gamepad to make them easier to target.

UI ADDITIONS

- Added a (Single) status for romanceable characters. They must be at least “Acquaintance” for this status to show. It will disappear if you become in a Relationship or after failing their dates.

- Change to Recipe UI to fix some text overlap.

- Added a Bed icon to your minimap (some new players were having trouble finding where to sleep). This icon will disappear after completing the first flashback.

- Added a House icon after you purchase a home. It will disappear after entering the home for the first time.

BUG FIXES

- Fixed Frier minigame displaying the wrong input key.

- Fixed Scroll wheel for Mouse and Keyboard users scrolling beyond UI limits.

FIXES FROM PREVIOUS PATCH

Forgot to mention in the last update notes, but here’s a couple notable fixes from the previous update:

- Fixed display issue for players with extra-wide ultrawide monitors (32 : 9 ratio) where game objects on the edges of the screen were not blocked off by black bars.

- Fixed an issue of the game generating a (YOUR_LOGS) folder on desktop. This was meant for internal testing and slipped through to the release build. If you see this folder, you can just delete it.

WORKING ON NEXT :

- Some Mouse & Keyboard players requested having alternate keys for Interact & Movement. We can add this in a few days.

- We are still in the process of integrating Steam’s Controller API – for now it might not default to the correct controller setting. If your controller isn’t working, you may need to go to the Controller settings in Steam, and select Gamepad. Once we are fully integrated, it should become the default option.

That’s all for now!

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