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Primal FrayNewsPrimal Fray Devlog #04 – Overcharge Mode
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Primal Fray Devlog #04 – Overcharge Mode

Primal Fray · published 5 Nov 2024, 20:56 UTC

All newsPlayers around this dateRead on Steam

Hello, Sky Adventurers!

In today's devlog, let's discuss Overcharge Mode – a challenging game mode that becomes available after you finish the Elemental run.

Sooner or later, you'll reach the end of the Elemental Run. But even then, the game won't be over! Completing the run unlocks Overcharge Mode, a special mode where you can adjust the difficulty settings of various aspects of the run.

You can adjust the following settings:

  • Frenzied Enemies – enemies deal more damage
  • Sturdy Enemies – enemies have more health
  • Big and Healthy – bosses have more health
  • General's Call – boss fights involve additional enemies
  • Downgrade – some of your base upgrades are disabled
  • ...and much more!

Just to give you an example, I started a run with some of those settings: bosses with extra HP, enemies dealing more damage, and enemies spawning at a higher tier.

The start was manageable, though the enhanced enemies gave me some trouble. I managed to scrape my way to the boss, and even then, things didn't seem too bad...

...Until Inferia wiped 3 Primals off the map in a single attack.

Overcharge Mode allows you to tinker with almost all aspects of gameplay, pushing your skills to the limit even more than the base run. Every single move counts, and mastering this mode is incredibly satisfying.

That's it for today's devlog! Let me know what you think below. Thank you for reading and see you in a couple of weeks!

Cheers!

https://store.steampowered.com/app/2357350/Primal_Fray/

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