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Dungeon ClawlerNewsPatchnotes Dungeon Clawler Early Access 0.5.2
Game update

Patchnotes Dungeon Clawler Early Access 0.5.2

Dungeon Clawler · published 29 Nov 2024, 08:42 UTC · build 16575792

All newsPlayers around this dateRead on Steam

Dear Clawlers,

We just released a small balancing and bugfixing patch, adressing some frustrating parts of the game based on your feedback! Thanks alot for all the feedback!

And for those of you who can't get enough of the game, don't worry we are already hard at work on the next content patch which will come soon and will include Steam Achievements, a new character and some new Items and improvement :)

Here are the full Patchnotes:

Patchnotes Dungeon Clawler Early Access 0.5.2

New Features

  • Added Code Redeem button to the Options Menu, used in the future to unlock stuff.
    (Enter "SlimeSlime" to unlock a testing skin for sir bunalot ;) )
  • Added a second battle music track


Balancing

  • Enemy attack damage and health is a bit lower on normal difficulty to make it easier to newcomers.
  • Inky now only fills the tank with Ink once
  • Thief Perk no longer increases Squalos strength, only piggy banks and coins picked up from the machine will
  • On Floor 12 a crafting room with all 3 stations is now guaranteed


Improvements

  • Reroll and other buttons now show a shortened price number
  • Honeyballs are a bit less rigidly connected to other items, so that items can be compressed or torn away with enough force
  • Honeyballs lose their stickyness in the exit chute to avoid blocking it
  • Claws move a tiny bit further right before releasing the items
  • The skip button displays shows skip and collect rewards in the Perk-o-mat room, so you don't have to be afraid to click it
  • Default resolution on Steamdeck is now 1280x800


Bugfixes

  • Fixed some localization issues
  • Plastic items should now also be moved back into the box if they are placed on the ledge in the top left. (looking at you, Piranhas)
  • Fixed bug where the treasure chest reverted back to wood when opened
  • Fixed bug where the water pistol reverted back to plastic when filled with liquid
  • Fixed bug where wood oil could be applied to morning stars and helmets to have an unwanted effect that caused the armor to get multiplied alot
  • Fixed small bug where claws moved a bit to the right when despawned
  • Fixed bug where the drop-claw button got auto triggered when using mouse only mode
  • Fixed bug where the game did not notice that the player died when killing the last enemy at the same time
  • Fixed bug where Honeyballs having weird connections when items got removed or replaced (for example Squalos' piggy banks)
  • Fixed gamepad navigation for news and promo panel and display the button needed to press in order to close them.
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